Mech V4

Discussion in 'Halo 3 Competitive Maps' started by JessicaJones, Oct 2, 2008.

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Poll

Poll closed Oct 9, 2008.
  1. 1/5

    0 vote(s)
    0.0%
  2. 2/5

    0 vote(s)
    0.0%
  3. 3/5

    1 vote(s)
    10.0%
  4. 4/5

    2 vote(s)
    20.0%
  5. 5/5

    4 vote(s)
    40.0%
  6. 1000000000/1

    3 vote(s)
    30.0%
  1. JessicaJones

    JessicaJones Ancient
    Senior Member

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    Mech V4
    Made by Hells Gears and Jessica

    [​IMG]
    Weird Pic

    Description
    This use to we a factory producing lots of different stuff. Now, its worn down, and only produces war...2-6 players(Slayer).

    This also is problably the LAST version of Mech

    Inprovments :
    -Pistol Moved
    -Spawn Added
    -Supportes now Oddball and KOTH
    -Shield Door Added
    -Plasma Pistol Added Where Tripmine was, Tripmine Deleted

    : Download :

    Supported Games : Slayer, Oddball, and KOTH

    Now for pics...:
    [​IMG]
    Back Street w/ New Door

    [​IMG]
    Hallway

    [​IMG]
    Middle w/ Same Old'e Guns

    [​IMG]
    Carbine/SMG Hallway

    [​IMG]
    Small Pistol Ledge

    [​IMG]
    Rocket Spawn

    Action Shots :

    [​IMG]
    Bubble Shields Help a Lot!

    [​IMG]
    Watch out, New Camping Spot
    Also looks like a painting. =]

    Download at top!

    Enjoy, I helped!

    Testers :
    Killer1215
    GeneralMiggy
    And Me
    Thanks!
     
    TheDarkKnight05 likes this.
  2. Combat P3nguin

    Combat P3nguin Ancient
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    you post v3 yesterday but this realy i cart tell any difence from v3 to v4
    ohh my bad i should have read the improments
     
  3. IVIercinator

    IVIercinator Ancient
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    Looks really ossum. First off the interlocking looks really nice and smooth. Second, the map design looks really interesting amd fun/unique. Third, there are a few things that are crooked but I think we can overlook that. Fourth, that barrier interlocked with the shield door is a very new, very creative feature. Great map, keep forging.
     
  4. DunkinMyCookies

    DunkinMyCookies Ancient
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    i almost asked, 'what changed since yesterday?' i see it now. looks great too but im pretty sure you couldve done a bit more. the place has looked pretty bare from the get go, id suggest mabie a little more cover in the big spots
     
  5. highSPLATTERY1

    highSPLATTERY1 Ancient
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    aw i liked the v3 when you added the trip mine but thats okay, the shield door was a good improve ment 4.75/5.00
     
  6. ShreddedDreamz

    ShreddedDreamz Ancient
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    this seems like one of those maps that appears small, but gives an expansive atmosphere when playing. I like (this is coming just from the pics) how I see some long lines of sight, combined with some cqc. Your geomerging and interlocking look quite smooth. I will que a dl and try it out. from the looks a 4/5. Nice Work.
     
  7. Fallen Flame

    Fallen Flame Ancient
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    You sure update these fast. I havent tried any of these maps... Now i kinda want to try them out...
     
  8. The Desert Fox

    The Desert Fox Ancient
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    Dude, this map is pretty beast. it's clean and thoroughly thought-out, however you gotta stop posting it. this has to be the fourth or fifth time i've seen it on the newest maps list.
     
  9. bobsagetismyhro

    bobsagetismyhro Ancient
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    FIrst of all I think you shouldn't have deleted the trip mine. I love trip mines. I also think you should have done a little more like another level. Overall good map.
     
  10. Ja Red is Ninja

    Ja Red is Ninja Ancient
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    Oh Em Gee. this is actually pretty cool. I like some of the geomerging and it has good interlx and stuff. 4/5
     
  11. TheDarkKnight05

    TheDarkKnight05 Ancient
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    Looks pretty nice. I really like the hallways and ledges are very neatly forged and well planned out. Somethings really do look sloppy though. For example, the back street. I do not know why you had to add that shield door but it really stands out in a bad way. The barriers really don't look like they serve a purpose. It really makes it look very messy and not well planned out.

    I would maybe take out the shield door and the barriers and maybe add something aestheticly. Like maybe a geomerged box or wall or another sweet ledge.

    Now my favorite part would be the screenshot looking out at the carbine hallway. That was really a nice touch and I can see some great geomerging and interlocking.
    Now I know you could have a long argument about how geomerging and interlocking do not always make a perfect map. But in my opinion, now a days, i makes the map much more clean and less cluttered.

    So good job on your map and hope to see some more soon.
     
  12. joeyshofe

    joeyshofe Ancient
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    why is it called mech
     
  13. Mr Pokephile

    Mr Pokephile Forge Labs
    Forge Critic Senior Member

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    Hmm. This map looks a lot like clockworks. It looks like you guys got a lot of interspersion from it. Some of the side pieces and stuff. Anyways from what I can see the map looks a little custard. Maybe try making the "streets" a-little wider or possibly add tunnels or something to give it a bigger feel.

    Anyways, I hate to rate before playing it, so I'm going to download it and get back to you after I play on it and test it out.
     
  14. SoLo92

    SoLo92 Ancient
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    the shield barrier thing is cool but u should make more big improvements before posting it up. a day is too soon for a map to be updated.
     
  15. HandiCappKill3r

    HandiCappKill3r Ancient
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    Prettty nice map.I saw the other versions of the map and thought they were pretty nice but this is a big improvement.Keep on forging.Im downloading
     

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