MLG Locus

Discussion in 'Halo 3 MLG Maps' started by SuperFeiGn, Feb 13, 2008.

  1. SuperFeiGn

    SuperFeiGn Ancient
    Senior Member

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    Okay so this is my latest map of a long line of roughly 30 now. Although the idea is my own original idea, this is actually a remake of a map i made early this year (which i didn’t really promote too much due to laziness).

    You will instantly see how clean and tidy this map is when you load it up. (I will basically re-place objects over and over and over again until they are merged as nicely as possible.) You will also see that it is (as much as possible) very smooth to move around from one object to the next. Oh, and this map, as with all of my maps, is completely inescapable.

    The version linked here is set up for MLG style play and it will support all gametypes. There is another version in http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=Feignz"]My FileShare[/URL] which is edited to remove the custom powerup from the map. So, you can choose whether you want it on (CTF?) or off (Oddball?).

    You may notice that you are DL'ing it from Feignz's fileshare and yet it says the author is SuperFeiGn. SuperFeiGn is the account i use to play on (and the Bnet name I usually use), and Feignz is a Silver account with Bungie Pro that i use to carry any files i want to share.

    Please check out these screenshots of MLG Locus:

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    DOWNLOAD AND ENJOY!

    Any feedback is welcome. I don't care if you tell me you hate it, i'd rather just know what people think. Constructive criticism will be read and greatly appreciated.
     
  2. Picceta

    Picceta Ancient
    Senior Member

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    It looks really nice, but your download link doesn't work =/
     
  3. SuperFeiGn

    SuperFeiGn Ancient
    Senior Member

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    Cheers,

    Fixed.
     
  4. Bottlecap

    Bottlecap Ancient
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    It looks great, like an inspiration from Warlock. I like it, I jsut wish the bridges in the ring were a little farther apart so it would look a little better... still good. - Brute Captain
     
  5. SuperFeiGn

    SuperFeiGn Ancient
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    Thanks a lot. Yeah the bridges would probably look better if they joined up to create a more ring-like structure. The reason they are pulled a bit more towards the centre is so that when you walk off the very top, you land straight onto the ring. i.e. you don't have to jump from the top to the ring, which i think makes the map flow much better.
     

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