Death Cube

Discussion in 'Halo 3 Casual Maps' started by Doodletheory, Sep 28, 2008.

  1. Doodletheory

    Doodletheory Ancient
    Senior Member

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    [​IMG]
    Made By Doodletheory
    I made this map because most infection maps i play are either the zombies chase the humans down a single coridor or the zombies enter a base a search for the humans, but my map makes a change.

    Death Cube is a big square with cover and a custom power up that all appear over the time of one minute.

    In each corner there are 2 reciever nodes (one on the ground and one in the air) which the zombies come out of after being launched at high speeds in the 'ZOMBIE CHAMBERS' which consist of a mancannon, two walls, a double box open and a sender node, you will see a pic of this later.


    The Gametype details:

    25% Zombies at start
    Unlimited Lives
    Friendly Fire Off
    Next Zombie Is Winner
    3 Rounds

    Alpha Zombie:
    Energy Sword
    125% Speed
    150% Gravity
    Damage Resistance 100%
    Damage Multiplyer 100%

    Zombie:
    Energy Sword
    100% Speed
    150% Gravity
    Damage Resistance 100%
    Damage Multiplyer 100%

    Human:
    Shotgun
    100% Speed
    150% Gravity
    Damage Resistance 100%
    Damage Multiplyer 100%

    Last Man Standing:
    Shotgun
    125% Speed
    150% Gravity
    Damage Resistance 100%
    Damage Multiplyer 125%
    Poor Camo
    Infinate Ammo

    Custom Powerup Traits:
    3 Seconds
    150% Speed
    150% Gravity
    Invulerable
    Instant Kill

    The pics:

    Overview
    [​IMG]


    Zombie Chambers (outside)
    [​IMG]



    Zombie Chambers (inside)
    [​IMG]


    Action Shots:

    The Last Man Standing
    [​IMG]



    Look Out
    [​IMG]


    Just Dropping In
    [​IMG]

    I hope you like the map

    Map Download Link
    Gametype Download Link
     
  2. n00bsk00lbus309

    n00bsk00lbus309 Ancient
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    That's a really cool idea and really unique! do the zombies just stay in the cube until they die? or are there like sender nodes that only the zombies can reach to escape? i'll give a better review once i DL it.
     
  3. StreetSoccer12

    StreetSoccer12 Ancient
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    no creativity, looks very basic too. Maybe you could of made the stadium alittle more unquie, it's alittle plain.
     
  4. Doodletheory

    Doodletheory Ancient
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    The zombie start and spawn in the chambers and then they are sent out through the nodes in the cube.
     
  5. SoLo92

    SoLo92 Ancient
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    smart. i like the change. but if u really wanted to the humans would stack up and stand on the recievers and block them. i guess its an honor rule. also, the arena should be cooler looking. 4/5
     
  6. Archiver13

    Archiver13 Ancient
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    the idea is there and a good one at that however it all seems kind of bland so consider giving a makeover to the stadium among other things make it more aesthetically pleasing is what im basically saying
     
  7. forgy bob

    forgy bob Ancient
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    Hmmm, Not the most original thing but looks really fun. I like how theres many teles so to prevent camping. I also like how its almost immposible for the zombies to to stay in the chambers.


    The game looks very hectic and fun. I would be like sh*ting myself in the corner somewhere lol. I would have to say 3.6/5 Pretty good job!
     
  8. vinco onmia

    vinco onmia Ancient
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    Idea is simple but functional. Because it is a small map. I don't see why you decided not to interlock. Humans and Zombies will escape. I know you increased the gravity but they will find a way.
     
  9. Teerav11

    Teerav11 Ancient
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    wow where do i start. no creativity, its not much of a map so you could have at least interlocked the cube (not even a cube, just a couple double boxes made into a square), you could have added some cover or something like that to make it a little interesting, custom powerup settings = boring game because of human camping,and finally you could have given humans swords as well to make it fair and a little challenging (fun).
    sorry for being so harsh but it really is a good idea just it has so many boring flaws. if you can fix those things when/if you make a V2 then i will download. sorry again for being harsh.
     
  10. redeyesmaster

    redeyesmaster Ancient
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    cool map i made something like this b4 i made a plus shaped map on last resort back when i didnt have the new maps but now i have both and soon to be all three
     
  11. De Wy El Ay En

    De Wy El Ay En Ancient
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    its a cool map, but it's VERY orginial, i've seen many of things just like this in my time on forgehub. sorry but im going to hale to say 3/5 for creativity
     
  12. Doodletheory

    Doodletheory Ancient
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    OK I realisize it is kinda rubbish so i'll make a v2.
    v2 will have interlocking, 3 floors, impossible to camp, stairs, a new gametype, humans have swords alwell as shottys and it will be bigger.
    thanks for the idea of v2 and enjoy v1 while you still have it.
     

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