DISOWNED V2 Ok the new updates! Ok I made the map impossible to get out of so People please stop saying you can because you cant. Hey guys Im sorry about that I had to re-do the weapon list, I made some mistakes on them so I got it right this time.....enjoy! OK enjoy, this isnt a re-post so dont start sayin it is. My new map is coming soon. Description= Hey guys, this is my third map Disowned. I have made two maps and this makes my third. My othere two were wall v2 and forgotten, they weren't as good as the others but dont worry this one is really fun. It has amazing interlocking and great use of geo-merging Author= My shots a kill gametypes= team slayer, ffa, more coming soon......2-6 players. weapon list: br=4 ar=3 spike gun=2 magnum=2 carbrine=1 mauler=1 plasma rifle=2 shotgun=1 sniperrifle=1 rocket launcher=1 fragment=6 plasma=4 overshield=1 Please download, I really wish people would stop saying good stuff about my maps but wont download, I mean its not but 2 minutes of your time Please enjoy the picture!!!!! Over view one This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 99KB. over view two This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 107KB. Wall walkway This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 80KB. Fence walk way This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 107KB. A Base This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 107KB. Rocket spawn This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 91KB. Shotgun spawn This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 91KB. Overshield spawn (under fence walkway) This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 93KB. My favorite part of the map "the sniper spawn" (you will understand if you are someone who will download and see it for your self) This image has been resized. Click this bar to view the full image. The original image is sized 1024x768 and weights 90KB. Thanks to everyone who took the time to read and look at my pictures, "guys a tip is to use these code name of the pictures while you are playing and your team will have an advantage." Please rate comment and dowload! Link Below! Bungie.net : Community : Forum Topic Listing : Forum Reply Listing ENJOY!!!!!!!!!!!!!
disowned v1 came out just yesterday.. and v2 looks mainly the same, you just changed a couple things.. The Upgrade from V1 of a map To V2 should make the map ALOT Better Than V1 ( In My Opinion )
Looks great, although, it looks as if some of the walls are a tad uneven. I will download and give you a formal review later.
from the looks of the pics, i think you shouldve smoothed out a lot of your interlocking. I dont like that near the A Sign the stair set, and then you must jump to the next platform, but thats my own personal opinion because i like smooth ramps and walkways. A lot of the boxes around you used for enclosing are a bit uneven, but the one near rockets looks like the only one that will impact the gameplay. I chose to pass on the dl for this one, and from the pics, about a 2.5/5
Very nice, before I start really comenting, I'd just like to say how much that rectangular bridge monument caught my eye as I saw the first picture, it looks great. =] Now, let me see. The merging is very nice and I can't see any slips with it. The only strange thing that I saw was that the rocket spawn's box is a bit out of sinc with the rest of the double boxes, and maybe, if you had time or it wasn't meant to be there, you should align it properly with the others. I like how you'v made it so it takes a bit of time for someone to finish someone else off as they're running through the overshield corridor to pick it up, as is bound to happen so much if this map is played on alot, which I'm sure it is. =D The weapons placement looks very good and I like the small entrance to the back, it adds another area to the map, so well done. Though I think you should maybe take away the shield door, not that it really matters much. I also like how you've used fence walls as a walkway, I see way to many maps with bridge walkways and such. I can also see that you have geomerged well and used teleporters points to make the sniper more notice-able. Really really awesome map. Congratulations, you got a 5/5.
actualy i just opened up teh v1 on a new browser, and infact, he has changed nothing . he even used the same pictures, just changed the description a little. please, do not re post your map once it stops getting dls and or comments