Forge Object Wish List

Discussion in 'Halo and Forge Discussion' started by Furious D 18, Dec 27, 2007.

  1. Elementalegend

    Elementalegend Ancient
    Senior Member

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    lol thats stupid not to be reticuling your idea i just dont see that
     
  2. Nan0teck

    Nan0teck Ancient
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    Autoturrets. That would kick ass.

    Unmanned automatic turrets that you can place anywhere, assign to any team and will fire at any enemies that come across it.
     
  3. Erisnas

    Erisnas Ancient
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    I wouldn't mind the return of some of the true "scenery? objects from the original maps. Even a single computer can really change a look of a room and made for some nice screenshot opportunities. Other than that I would like a few more objects that are mainly meant for constructing levels rather than just being placed inside them (i.e. the role of most double boxes). I would also love a gravlift that when placed against the ground (jet down) it can hold itself up. That gives huge potential for destroyable floating playforms, hovering vehicles, etc.
     
  4. XDAO SoX

    XDAO SoX Ancient
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    One of the things that I would love to see in forge, is a transport hog. The mongeese are too small and the regular warthogs have weapons. I just want a weaponless vehicle that can carry more than 2 people.
     
  5. diger44

    diger44 Ancient
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    What about Timed Teleporters, like options to say Place at start = No and respwn times, THAT WOULD BE AWSOME!
     
  6. TheRagingBeast

    TheRagingBeast Ancient
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    1- weapon racks like you said, the ones in campaign or in the back of foundry 2- actual drop pods that spawn in sky or that hornets can drop and actually HOLD weapons (maybe a little much?) 3- three-way open single box or four-way, and a two-way except the openings are positioned one in front and one opening in the side so it forms a right angle. 4-last thing, maybe tags or labels such as the "trash" sign on foundry, the small one, except you can write something in the label using your controller and the xbox keyboard thing, such as "red base" ect..
     
  7. Okage4

    Okage4 Ancient
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    Oh god, you know what would be useful? INVISIBLE BARRIERS. Not like the Barrier on Avalanche, but the invislbe force that keeps us inside open maps. Being able to spawn something like that would be SO HELPFUL in keeping people where we want them to be!!! No more wasting valuable resources on the maps borders!!! Imagine it, it could be like the King of the Hill objectives, you can set it's height and width and all that other stuff, and, like the forge filters, you see it in forge, but not in gameplay. That would be amazing...

    That, and more scenery objects. I actually like my scenery, it adds to the atmosphere.
     
  8. PhantomBishop

    PhantomBishop Ancient
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    idk if anyone said this yet but how about they take off the item limit. but keep the budget, maybe even make it higher?
     
  9. Okage4

    Okage4 Ancient
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    If they took off the item limit, it would become too laggy and people would hate it....that would be great if they could take off the item limit, though.

    I just that that....maybe they could make a moving turret. Unreal Tournament style. For those of you that don't know, their turrets can rotate 360 degrees and look up and down and all that, but they could also move along a preset passage, like a train or something.

    I still think my invisible barrier idea is the best, f0r d@ w!n, yo...
     
  10. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    definatly wanting a open/close gate, and different skins for objects
     
  11. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    I want to see a map with pelicans!!!
    Like one like sandtrap but with pelicans you know?
    Or able to place them in forge.
     
  12. HLG FlashPoint

    HLG FlashPoint Ancient
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    I'd like to see pelicans as a forge vehicle because who doesnt want to fly a pelican? I would also like to see infinite items...
     
  13. TheKeebobBobagawa

    Senior Member

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    I think trees would also be cool.
     
  14. OMFGDRPHL

    OMFGDRPHL Ancient
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    A door similar to the teleporter-turret case door would be nice.
     
  15. TheKeebobBobagawa

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    I got one, a swinging door. Like you can flip it to open it. As in flip, like how you flip a warthog, but instead of flipping a warthog, you swing the door open.
     
  16. Blade201

    Blade201 Ancient
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    I would like to see respawn points that your able to configure the person that spawns there. for example that person will respawn with a shotgun in that spot, if they die and spawn at a different point that was set to sniper rifle, then they would spawn with a sniper. it shouldn't be just weapons, it could be their color, what grenades, how fast, etc.
     
  17. GCLimited

    GCLimited Ancient
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    they should make soccer balls the size of real socer balls
     
  18. CAIRØ-XL5

    CAIRØ-XL5 Ancient
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    i think that they should have breakable glass plates, like a large and small version. that would be awesome. they should also make openable doors and actual switches that can be programmed to a door(like how teleporters are connected). they should have made an avalanch size foundry map.entirely flat, but insanely large. there should be a feature that lets you merge objects without that stupid trick. im geting lazy when it comes to that. there should also be maps with those misslepod turrets. and there should be a feature that automatically aligns walls, boxes, ect.. so that we can get more perfect maps. i also think that there should be a feature that allows the player to edit the guns/grenades properties(like amount of ammo it can hold, how long the fire in the firebomb grenade lasts, how fast the weapon fires, and how about they make some destroyable walls(not pallets, but walls. they shouldnt be harder to break than barracades, but harder to breake than pallets. if bungie could do any of these things, i would play halo only forever(except gears 2) but maybe they could also put in some auto-turrets. and also some maybe a diffrent type of turret. also some more freedom with the level. get rid of a few barriers and turn the other shoulder(i wont tell if you dont! ;) i would also like it if you could modify the ragdoll physics in the new maps for more of a sandbox feature. i would like to have bots on the forge items list. just so you can mess around if you cant get online. maybe there could be a setting that could edit the environment in some levels.(like snow, rain, flooding, underwater, lava, ect...) it would be awesome to have a map with lava. i would also like it if you could make a level with some underwater features( like an underwater cave that leads to the enemy base!) or if you could make some cool aesthetics like laser doors( like in spy movies) and also have some letters to spellout the creator. maybe there should be some proximity mines that can be set on the map. like in sandtrap, but you can forge em. also have an alarm system if the enemy passes a certain area. a drawbridge that can be place into anything would be great. also jail cell walls(bars) different types of walls. different types of ligting like dark, bright and set it up so that the area to apply the shade is like that of the respawn area. so far, those are just a few of my ideas.
     
  19. megathumbs

    megathumbs Ancient
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    perfectly square boxes as well as the normal ones, i hate having those dips where grenades get stuck. also part of the fun is doing the long glitches, i promise you it will be to easy if you automatically merge and what is the point of something if you dont have to work for it. but i would prefer square boxes with right angles.
     

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