Flying Fort

Discussion in 'Halo 3 Aesthetic Maps' started by Planb king14, Sep 24, 2008.

  1. Planb king14

    Planb king14 Ancient
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    [​IMG]
    (this is were attackers start and you cant see the mongoose)

    this is a fort that took me along time it includes a three story floating fort with armory and sniping base also attackers get 2 worthogs 4 shotguns
    3 snipers 4 maulers and 5 br's

    this map is great for team slayer




    [​IMG]
    this is the over view of the whole map

    [​IMG]
    this is the top floor

    [​IMG]
    this is the secound floor

    [​IMG]

    and this is the bottom floor the armory is write next to the turret on the rite
    download here
    Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
     
  2. redeyesmaster

    redeyesmaster Ancient
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    nice map man but it looks a bit sloppy, i think a few inter locks it would be really good!
     
  3. Psycho

    Psycho Ancient
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    Now that we can see the pictures, the map looks fun for any attack and defend gametype such as one flag capture the flag, but it looks a little sloppy in some places. The series of tunnels looks good, but the bridges should be placed better. On the bottom floor, I think I also see a power drain next to the man-cannon, which I'm guessing is used to disable vehicles that are approaching the base. Then the turret can finished it off. Great concept, but the construction is a little sloppy. 3.8/5
     
    #3 Psycho, Sep 24, 2008
    Last edited: Sep 24, 2008
  4. gobbles

    gobbles Ancient
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    This map does not belong in Aesthetic, please ask a mod to move it to a different map section.
     
  5. RaBBiiTTT

    RaBBiiTTT Ancient
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    I really like the idea and design of the map but you could have made it better. I agree with the others, you need more interlocking and its sloppy. Make a v2 and I bet its going to be better.
     
  6. SVV33T SAUC3

    SVV33T SAUC3 Ancient
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    The giant fort is cool but it could be less sloppy. Maybe a V2 with interlocking? Also, some cool gametypes would be 1 flag and 1 bomb. The tunnels thing also looks really cool. The bridges could definitly use some work. 3.5/5
     
  7. charliezulublue

    charliezulublue Ancient
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    I take it you have know idea how to interlock do you
     
  8. Kyfion

    Kyfion Ancient
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    i think...lil sloppy but if u could clean it up really well (and i know its hard as hell making clean stuff in the air but...) and tweak it, u know...make it catchy, it would be in line for featuring. anyways ill say 4/5 keep up the good work
     
  9. the persister2

    the persister2 Ancient
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    The map idea is good, the only thing is that the forging is bad, really bad.
    You have used the 'save and end' technique, so that's a +, but you have not interlocked 1 object, not a single one, I'm considering to let you make a v2 with the proper forging, if you do so, then I think this map is going to turn out very well for now a 3/5 I wanna let the v2 have a 5/5, so do your best.
     
  10. Planb king14

    Planb king14 Ancient
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    thanks iam going to make a v.2
     
  11. Planb king14

    Planb king14 Ancient
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    o yea i serisly did not use the save and end tech this map used to be a lot worse but i cleand it up it was about a 1.5/5 before i cleand it up
     
  12. Savagesound

    Savagesound Ancient
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    This map is pretty sloppy man, but i like the idea, you need to give the attackers a base (does not have to float) with morew than just a mongoose and two warthogs that can't do anything, maybe add a warthog and a banshee to attack. try making everything connected and neat looking in the base.
     
  13. Archiver13

    Archiver13 Ancient
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    its nice but sigh i think i seen to many flying forts lately, the map does look fun for a siege type gametype though
     

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