Jack be Quick

Discussion in 'Halo 3 Mini Game Maps' started by Youtuber, Sep 21, 2008.

  1. Youtuber

    Youtuber Ancient
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    Jack be Quick
    Created by Youtuber/KillerK MSU(Gamertag)

    Supported Gametypes:
    Infection
    Map Description
    Just as my first comment, this is my first map, so if I did anything wrong please tell me, and don't just let me leave it up here like an idiot.
    Jack be nimble, Jack be quick, Jack jumped over the candle stick. We have all heard that old nursery ryhme, but on my map its a little different. Instead of Jack jumping over candlesticks, he has decided to go pro, and now he is jumping over lightning fast glowing bodies of death. My map basically consists of a human spawn, zombie spawn and an arena, for the shooting of course. The zombies spawn in a room and are instantly pushed into their respective teleporters. They must then get into the gauss turrents before the humans get there. I have made a way to unblock the teleports, so as to give the zombies enough time, even if 10 seconds doesnt seem to be a lot. After the tele's become unblocked the humans are pushed into them and the death game starts. The rounds are only 1:00 minute, 50 seconds counting the teleports unblocking. Remember this is just a minigame based on surving, not to be able to kill the zombies, also more people= the lower chance that you will die. Now, on to the Gametype:




    Humans
    • 150% Speed
    • 100% Gravity
    • 100% Shields
    • Good Camo
    • Magnum
    Note- The Last Man Standing is a little slower with 125% speed but can take two shots of the gauss with 150% shields.




    Zombies
    • Invunurable
    • 50% Speed
    • 200% Gravity
    • Bad Camo - Just because :)
    • Plasma Pistol
    • 2 Zombies
    The reason for the slowness and high gravity are because this game requires a little of the honor rule.(please don't stop reading here) The only rule is that zombies aren't allowed to get out of the turents once they are in.

    _________________________________________________

    An overview of the map.
    [​IMG][/img]

    The Human Start, No escaping to be done here.
    [​IMG][/img]

    The zombies basic starting point.
    [​IMG][/img]

    The Arena where all the shooting goes down.
    [​IMG][/img]

    The Tunnel where the zombies go, sorry the Teles on the other side.
    [​IMG][/img]

    The Zombie's very deadly "Tool of Destruction"
    [​IMG][/img]


    The Tele at game start
    [​IMG][/img]

    Here is the Tele after 10 Seconds
    [​IMG][/img]

    And Now For the World Renowned ACTION PICS

    Near Miss
    [​IMG][/img]

    Jump Rope
    [​IMG][/img]

    Its not a good idea to camp behind another zombie.
    [​IMG][/img]
    _________________________________________________

    Again, this is my first posted map so feel free to criticise me, tell me anything I did wrong with the posting of the actual map, or if I need to quit forging all together :) (hopefully not)

    http://www.bungie.net/forums/posts.aspx?h3fileid=44760655 (MAP)
    Download Jack be Nimble (Gametype)
     
  2. AItius

    AItius Ancient
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    for a first post this is great. interlocking would benefit your map, along with flipping the bridges upside down. otherwise, this is a very unique and interesting map

    EDIT: Welcome to FH
     
  3. Youtuber

    Youtuber Ancient
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    dude, thnx

    OOPS, Sorry mods, I forgot - no double posting
     
    Ryan. K. likes this.
  4. rewib65

    rewib65 Ancient
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    it looks really fun to play, kinda like a map i made awhile back but never posted. i dont really think the nursery rhyme fits tho.
     
  5. Shade9595

    Shade9595 Ancient
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    the only thing i can see that you messed up on is with your img tags. other than that the map looks very clean and fun!
     
  6. Youtuber

    Youtuber Ancient
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    Yeah, I couldn't get the tags off for some reason. Ill try and fix that the next time I post.
     

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