Forest Fort

Discussion in 'Halo 3 Casual Maps' started by SoLo92, Sep 20, 2008.

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What do you think of this map?

  1. Good

    4 vote(s)
    33.3%
  2. Okay

    4 vote(s)
    33.3%
  3. Bad

    3 vote(s)
    25.0%
  4. Needs some work

    1 vote(s)
    8.3%
  1. SoLo92

    SoLo92 Ancient
    Senior Member

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    FOREST FORT

    Background
    This abandoned UNSC fort was decommissioned after the trees grew around it and eventually isolated it. The Covenant recently set up a base across the field. Seeing this, the UNSC cleared the forest and reopened the fort.

    Weapons
    BRs
    Assult rifles
    Brute shot
    Shotgun
    Mauler
    Plasma granades
    Chain gun turret x2

    Equipment
    Deployable cover
    Bubble shield

    Game types
    CTF
    Assult

    Pictures
    [​IMG]
    Defender base. Two turret towers

    [​IMG]
    Attacker spawn. Flag return point.
    Shotgun spawn

    [​IMG]
    The Defender side has
    extra cover

    [​IMG]
    Another pic of getting cover

    [​IMG]
    Overview of defenders

    [​IMG]
    Attacker overview

    [​IMG]
    side of defender
    [​IMG]
    Teleporter to turret

    [​IMG]
    turret​

    [​IMG]
    side of attackers fort​

    I hope you like the map. :D
    LINK

    comment plz​
     
    #1 SoLo92, Sep 20, 2008
    Last edited: Sep 20, 2008
  2. Mace

    Mace Old Tyme
    Senior Member

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    your picks dont show to much of the map
    interlokcing looks pumpy might want to fix that
    i like the doors making that base
    those two turrets there are a no nomakes the base way to campable
     
  3. burnout13245

    burnout13245 Ancient
    Senior Member

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    It looks OK, but I didn't get to see much of the map though. You should've put an overview of the map.
     
  4. spectraltravis

    spectraltravis Ancient
    Senior Member

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    ya you said that there are trees but i dont see any
     
  5. SoLo92

    SoLo92 Ancient
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    Now the thread has more pics
     
    Mace likes this.
  6. Mace

    Mace Old Tyme
    Senior Member

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    okey now i see the rest of the map its good
    did stin10 help you get this mpa started, cuz i joined his game once and i saw him woking with someone on a map that looks like this...
     
  7. SiN Fwang

    SiN Fwang Ancient
    Senior Member

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    this looks pretty interesting. mabye too much open space out in the middle. it's good that you interlocked all that stuff to make it nice and neat. i'm afraid that those turrets may be too much for the attackers. i dont know. add some cover in the middle. again, it's a little too open. 3.5/5. keep on forging!
     
  8. Bobguy13

    Bobguy13 Ancient
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    Have I seen this map before? Oh well. Yeah, the turrets really are a bit too much, and it IS really open, plus those house-like things in the attackers base look kind of empty. This map looks great, but it needs some tweaking, and did anyone help you make this? 2.5/5, sorry.
     
  9. SoLo92

    SoLo92 Ancient
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    the houses have stickies in them to blow up the turrets. and the attackers have deployable covers. and the have bruteshots to fight the turrets too
     
  10. Pettifer7

    Pettifer7 Ancient
    Senior Member

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    map looks good but i give a 4.5/5
    the .5 taken away is from u saying
    FOREST in the title yet no trees : (
     
  11. Loscocco

    Loscocco Ancient
    Senior Member

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    there are a few problems
    this map is way too open, it has 2 bases, and one big barren area in between them-thats a SERIOUS problem.
    it would be foolish to even attempt walking across to the other base, unless the player wants to get turreted and BRed to death.
    For CTF, the guy with the flag would never make it back alive, the defenders dont need to catch up to the flag taker, they just get on the turret and shoot him while he is crossing that huge area.

    so in all- make a V2 with some cover in the middle, put a structure, barricades, walls, but dont just dump them around, make some houses in the middle.
    because the open area is worse than a bunch of junk lying in the middle.
    this needs work
     
  12. SoLo92

    SoLo92 Ancient
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    okay, i'll make a v.2 with trees and more attacker cover and weaker turrets
     
  13. TheXShadowXKing

    TheXShadowXKing Ancient
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    well its playable think it could be neater there is almost no weapon that can stop the turret with out the sniper it is almost to unfair......

    (random) i miss the good old maps it been a while since iv seen a really good map a bit disappointed but what ever.....(random)
     
  14. Moosebomber

    Moosebomber Ancient
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    from the description i thought it was going to be on ghost town
     
  15. Combat P3nguin

    Combat P3nguin Ancient
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    the middle of the map is way to open add cover in the middle
    3/5 for me
     
  16. sexy dude

    sexy dude Ancient
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    this is WAY to open it is way to hard to get from one side to the other with out getiing shot
     
  17. Chron

    Chron Ancient
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    1/5 cause it WAY TO OPEN which is not good for CTF cause the flag carrier would just get slaughtered by the ppl on the turrets and even in normal team slayer even holding a weapon u would still get owned it needs more cover in the middle

    and now for reason #2 the name represents nothing to me i thought it was gonna be on ghost town yet i dont see any forest i see walls i dont see any grassy floor i see a canvas floor


    Make a V2 or just make a completely different map cause no offence but this map is lame and i mean L-A-M-E

    sorry dude buts thats just how i feel, sorry if i pissed u off with this comment
     
  18. Shade9595

    Shade9595 Ancient
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    yea with the turrets people will just shoot the attackers donw all in all ruining th gameplay. i sugest that you pust snipers up there or some other powerweapon that will hardly respawn during the game.
     
  19. DARKGOD001

    DARKGOD001 Ancient
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    where are the trees? its an okay map. interlocking looks a little sloppy. 3.75/5
     
  20. spectraltravis

    spectraltravis Ancient
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    oh cool you got picks now ya ill dl
     

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