A while back I saw people talking about an elevator on foundry, and set out to make one. It is based off of the same system as the 'turd unclogger' in rusty eagles Porcelain pony. Front view from above. Front from below. Side view. From the back. Throw a grenade at this grav lift to go up. When the grav lift gets destroyed, you lift off! Throw a grenade down this chute to go down. Where the grenade lands. I'm going to make a map based around this elevator later, but for now, its just this, a prototype. How it works: The grav lifts have a runtime minimum of 1, so when there are less than that, one will spawn. One is set to spawn at start and the other isn't. That way, when you destroy the one that is there, the other will spawn. So, when you destroy the grav lift infront of you, the one below you is forced to spawn. When you throw a grenade down the chute, it destroys the grav lift making you fall and forcing the other grav lift to spawn so that you can go back up again. This system works repeatedly, and has failed only a few times for unknown reasons. Download map here NOTE: you might have to start the game and change the runtime minimum of the grav lifts to 1, for some reason it isn't keeping it the same.
I think your link is broken, because when I click here, it doesn't take me anywhere. But this looks like a cool idea. I'd like to see it incorporated into a map. EDIT: Nevermind, the link is working now.
Yea, thanks, I fixed the link after I published it to the forums... first I posted it here, made a thread on bungie, linked it there, then linked it here... lol.
I was thinking of something similar. How about putting the first gravlift on the elevator wall or something as to represent a button?
I tried that exact thing, I stuck a window panel where one of the walls was, but when you tried to melee it, it was either too far, or it sucked you in and you were stuck. If it was too close it would pull on the box and not work...
Nice one Remi... I too am working on an elevator kind of thing... of course I wont copy yours or anything :squirrel_shiftyeyes: lol Im planning on something kinda different... but I will definitely look at yours... it could probably help me on mine too - Lemon :squirrel_rubberduck:
Oh wow, that's actually really cool Orange. I was thinking about an elevator in Forge the other day, but I figured you could use man cannons and it'd be just as good. BOY WAS I WRONG
I really love the system used for the elevator, it is a really smart idea. I actually might have an idea for a map for this... Great elevator, Orange I personally think it is the best one out there.
After trying the map I have a few suggestions. First of all I think you should work on reducing the height, right now it goes almost up to the ceiling, so you would only be able to have 2 floors, and that kind of defeats the purpose of the elevator since you could instead do stairs... also along with the height perhaps try to reduce the number of items... for instance you used four stairs... so if you were to make more you could only have one more. Other then that its a really good elevator and you deserve a pat! *pats* - Lemon :squirrel_rubberduck:
Its fine, just make sure to give me credit for the elevator, if you're using mine. I couldn't have more than 2 unless I didn't used 1 grav lift per elevator, but I need 2. I have an idea for making 4, the only problem is that 2 will always have to be up and 2 will always have to be down... and this is just a prototype. You cannot really make it go up another lever unless you start on ground floor, which then it would be harder to go down.. right now its just a tester
Oh...............My........................GOD!!!!!!!!!! Good work Remi. You can has rubber ducky! :squirrel_rubberduck: Hell, you can has two! :squirrel_rubberduck: :squirrel_rubberduck: ~mackmack5
That's really nice. I was thinking about using mancannons in a shaft but this is much cooler. Also, thanks to you I just got an idea of how I can make a platform that moves sideways.
I really regret how no one commented on mine a few weeks ago ... but because of things ares look a heck of alot alike... does yours move a crate or what? how do you get the the second floor i see how you go up but not down... (ps mine hotel is in maps) mine was based of just timed events where you couldn't call it but had to wait... i think for game play its a bit better because if you leave it to the player to call it... your going to end up with the 1st and 2nd calling it at the same time or trying to...
Well, did you actually post it, or post it in a map without really saying how great it was? And gameplay-wise, having to wait is not the best way to go.. and if it doesn't have doors that open (not possible) then people will just drop down the chute.. and yea, it is described in the post how to go up and down..