Full moon

Discussion in 'Halo 3 Casual Maps' started by Shiranu777, Sep 3, 2008.

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how would you rate this game overall (map+gametype)

  1. 1 dead human out of 10

    0 vote(s)
    0.0%
  2. 2 dead humans out of 10

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  3. 3 dead humans out of 10

    1 vote(s)
    33.3%
  4. 4 dead humans out of 10

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  5. 5 dead humans out of 10

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  6. 6 dead humans out of 10

    1 vote(s)
    33.3%
  7. 7 dead humans out of 10

    1 vote(s)
    33.3%
  8. 8 dead humans out of 10

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  9. 9 dead humans out of 10

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  10. 10 dead humans out of 10

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    0.0%
  1. Shiranu777

    Shiranu777 Ancient
    Senior Member

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    FULL MOON


    "My name is Shiranu777...um, last night some strange crap went down...the whole town started like running all over the place and......I dont know what happened, but there all dead now!A few of us are ok, we hid underground, but we cant stay down here much longer. They can sense us, they know were here and we cant risk another sunset here...Today were going to try and head out, get away from here, but we dont have much time now...if your watching this then that means I might...that means im dead..........."
    BANG!
    "what was that? Hey! what was that!?"
    "quiet...its almost time..."
    "what do you............"
    AGGGGHHHHHHHHH-!!!

    -End of Broadcast-


    You and your fellow townsmen are the survivors of a deadly vampire infection that broke out the night before, turning most of the town into blood thirsty creatures...each of you is safe from becoming one, but they still want your blood...You survived the first night, but now you have to survive the second, arm yourself, find an area where the shadows dont fall, and wait for morning...


    Sup Forgehub, this is my first post so give criticism but be easy on me lol...this map is really just a ghost town canvas with fx added and wepons...so dont criticize the map itself unless you have a problem with those two things. anyway this game is really fun as long as the zombies (Vampires), obey the rule of staying in the dark until night falls, you can go out if you so wish it but it ruins the game becuase that time is for the humans to get weapons, killing them unless they get to close just ruins it all, so dont! Not only that but they can see you pretty easily in the light...

    All of the power weapons (rocket launcher, sniper, shotgun, ect) are located in the dakrness, which is also where the vampires spawn, so going to get them may result in your dead body lying on the ground and you watching it getting teabagged...so you have to decide on that before it gets to dark or someone else grabs it. Those weapons can seriosly save your a$$ in a tight situation, since you dont have much time to kill them becuase most people only see them about a half a second before they begin their lunge.

    The humans have 90 seconds before it becomes night, but it gradually gets darker before that, the longer you take to get weapons/a "safe" spot, the darker it becomes. Each human has a waypoint above their heads for the Vampires to find you in the dark (they cant see much better than you can).

    This is how the game starts...
    [​IMG]

    After 20 seconds...
    [​IMG]

    30 seconds...
    [​IMG]

    Then after 90 seconds, the hunter becomes the hunted...
    [​IMG]

    After the sun sets the Vampires rule the game, so make sure your in a group or you WILL get killed. Even in a group you can die really easily, as seen below...
    [​IMG]
    [​IMG]
    [​IMG]


    The game is different from other infection games in the sense that everyone has a single life, and the zombie WILL NOT die in one hit unless your using a power weapon. this makes it that much more frightining seing as it isnt a simple BR shot to the head to kill them. The other thing i should mention about game play is that most of the weapons have limited ammo, so if your the last man standing and theres more then 1 zombie, if you havnt gotten a power weapon you have literally NO chance of surviving.

    HUMAN CHARACTERISTICS
    -start with magnums which kill a vampire in about 12-20 shots depending on the player, so getting weapons is a must!
    -waypoint on their head
    -normal human stats (normal shields, damage, ect)

    VAMPIRE CHARACTERISTICS
    -much faster then humans
    -low gravity
    -energy sword
    -shields
    -damage resistance
    -poor camo


    If the players are abusing the rule (which I encountered alot) simply try to tell them again or boot them, this game works alot better with friends, if you dont play with them, people just start killing without a second thought and take the fun out of it. Please dont rate or comment on it based on your experiences with people like that, becuase thats not something I can change.

    [​IMG]

    Please comment and/or rate




    Vist my Youtube account here (I might be making a Halo animated comic taking place after the covenant wars!)
    YouTube - kauru03's Channel
     
    #1 Shiranu777, Sep 3, 2008
    Last edited: Sep 4, 2008
  2. AItius

    AItius Ancient
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    sorry, but this map type, with the setting sun has been done many times, and much better. if you want more downloads, show what else is on the map. on this map though, it looks like you just got the clean version of ghost town and added filters to it
     
  3. Shiranu777

    Shiranu777 Ancient
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    in it i stated that yes, it is just a canvas with weapons, spawns and the fx added, thats the point, this wasnt made to be running on structures and stuff, u need to run period, nothing more, this is just a run and kill/hide infection game, not some intricate designed structure or anything. And yes i know its been done before, but seriously what hasnt? its a different take on those games, maybe not better, but still fun, there isnt anything else to show really becuase everything is dark, the few pics that are there are hard to see becuase of that...
     
  4. Gollygeeanelite

    Gollygeeanelite Ancient
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    You've given me an idea (no sarcasm added) I can't tell you what it is but I got to thank you. But I will tell you this: This map isn't that good or fun. You could've spawned the zombies in a closed container with a teleporter node. It's receiver node would be a timed event, where it's covered until a grav lift or something spanws to blo it away after X amount of time. This would be perfect for this type of situation. For now a 3/5 for it being ordinary.
     
  5. SE7ENS1NS4M

    SE7ENS1NS4M Ancient
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    So what exactly did you do to the map other than add timing?
    Don't get me wrong, good job for your first, but did you put anything on the map?
    You can't really tell much from the pics.
     
  6. Pablo Zoodles

    Pablo Zoodles Ancient
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    the idea has been done many times and i agree its not that fun but its good that you used time map events(not in the most creative way but still used them) in your first map


    @EVERYONE: he clearly stated, about 3 times, that it is just blank ghost town with weps and spawns so stop saying thats what it looks like
     
  7. Shiranu777

    Shiranu777 Ancient
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    @EVERYONE: he clearly stated, about 3 times, that it is just blank ghost town with weps and spawns so stop saying thats what it looks like[/quote]

    Thank you -_- these people need reading lessons xD
     
  8. Shiranu777

    Shiranu777 Ancient
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    thats becuase there isnt anything TO look at, it is just a canvas with weps, spawns, and filters, nothing more, it wasnt intended to be more then that...plus most of the pics are hard to see becuase the action goes on in the dark, the ones that are up are the best and there still pretty dark...
     
  9. Shiranu777

    Shiranu777 Ancient
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    I thought about stuff like that ahead of time and it wouldnt seem right becuase on the side of the map there would be some huge barricade to keep them in until they come out, and people would tele camp them so its pointless, i did it the way i did so that they spawned in the darkness, so it seems more real and alows the humans to have a chance to kill them, its fun to see how the hunter becomes the hunted in this.
     

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