Well, I'll talk about it with Vorpal and we'll see. If we decide to, it might not be for a while though because we both have school.
And I've got other maps that I've already started on. I look towards the future more than the past. If any updates for the map are made, it'll be done by Whisper (more of him than me, I'm not saying I wont help lol) ~But yeah, if I don't then I'll just get the v2 copy and pics. and update the OP.
How can you say that when the suggestions you made for my map completely changed it and made it way better. Im still looking forward to your next map though and I would like to work with you...
Because in the case of our map changes it would make it look nicer. Not really effect gameplay. In that said, that's why I wouldn't really bother. This was my first co-map, and the second is going to be posted this Sunday. If you want I can PM you more about it.
Following in the same line as Vorpal, I don't think that the aesthetics of the map should effect gameplay in a negative way. Gameplay should always come first.
u coulda done a little bit better with the interlocking and placement of the walls and boxes but it looks really hectic 4/5
Yeah, we did a 3 person FFA and it was hectic. @_@ haha. Hope you enjoy gameplay if you get a game going.
Looks like a very nice map. Can't wait to play it and check out the gameplay. I'll give it a 3.75/5 just based on looks alone.
Hmm, this map has ... unique feel to it. Such as the hanging barriers and how open yet closed at the same time it is... it is so hard to explain! I am downloading now to see it up close. This map gave me some inspiration, so I will give you a 5/5 and good rep.
Thanks, don't forget to give rep. to Whisper since he basically did most of the map layout. Thanks for liking it so much. I agree with you about the feeling of how it is open yet closed. It's what makes this map really cool and the sniper actually work...
kool map. i saw some very small (and probably tedious. i know ive tried) with the "slide" but everything else looks very nice, and with DTL helping with the spwans you probably dont have to worry about spawn killing or anything like that. 4/5 great job Whisper, Vorpal Saint and DTL.
Yeah, I had the bridges all lined up into a perfect curve (I think that's what you're talking about) and then I accidentally grabbed one of them, and in trying to fix that one, I grabbed the next one, and so on, until they all were out of place. So I had to fix it again but I was unable to get it perfect.