Power House Once a prison held to keep the most deadly fugitives but now no more. The prisiners escaped and the workers left in fear of death. You are a fugitive and must kill anyone in your way. This map is suitable for 2-3 player slayer, oddball, and crazy king. Bottom Lift Bottom Room Top Lift Top room Top snipe Stairs I know the pics are not the best views of the map but its a great map download and see for yourself. To Download click HERE
FIRST this map is realy well designed it. It looks like foundry just enclosed more. i am so DLing this 5/5
not many pics and i know you said something about it but from what i can see nice interlocking and is there geomerging? 3/5 till i know if there is geomerging
that's really good from the pic's you've posted, a bit more pics would be a lil' better and easier to understand. overall looks good 3.5/5
I know it could be hard to get an overview pic but do you think you could try, becaus i cant really see how the map looks like all together. Other than that, the interlocking is amazing good job lol
well the overview would do no good because there is 2 floors and the whole map is surrounded by boxes or doors
veryy nice looking wel designed, interlocked but.... you havent interlocked where it could be used lots, try making a v2 and interlocking teh floor
Is this a slayer map? I can't figure out anything from the description and pics, but it looks really well made.
I like the interlocking. it is really good, and the wep layout is good, but i would put a sniper. put a shotty.
It's interlocking is nice and clean, To me, I think this is more of a Close-Combat map, I'd recommend taking that sniper rifle out and replacing it with maybe a mauler or shotgun. 4/5 for the map, Sorry but no download from me.
I really like maps that make you feel that you are out of foundry and I am impressed with what I can see of the layout. My only problem is that I HATE exposed gravlifts and man cannons, so If you could hide the grav lift I would give youa 5/5, but for now its a 4/5. Really Nice job Love Zachary9990
This is the second and final map I've tested today, and this one hard because on a few game types I spawned outside of the map. Try adding a way more descriptive description and always put what gametypes the map supports. If you need help posting your map, making your map, or making spawn areas send me a pm. The final and biggest mistake was not correctly adding spawn areas, the spawns were very messed up, I tried a 2v2 on this map, and btw, you should put the recommended players too, but overall I'm going to give you a 3/5, it's a pretty creative map, even though many of the ideas are have already been used.
this map looks well built and there are some nice looking structures i suppose its worth a download 4/5
Really good aesthetics well done i really like the sniper tower/perch but could you mabye add a weapons list.
hey id say merge those grav lifts into the level so they're indestructable and it makes it look uber pretty
I played a 1v1 on this map just earlier, and I encountered a few problems. First, all of the floor was slightly bumpy, it only made a difference when sniping so for the most part it was good enough. Secondly, when someone had sniper on the sniper tower they could easily dominate his/her opponents (at least in 1v1) because your opponents would always spawn at the far end of the top level. I would guess this to be due to a lack of spawn areas on the map, this could easily be fixed by placing two spawn areas, one over the entire bottom level, and one over the top level (simplest way) that way, if a player is up top, no matter where they are, the opponent would spawn at the bottom, and vice versa. finally, I found the dead ends annoying, and they could be hazardous to gameplay when coupled with the plasma pistol. the Gameplay was actually quite good when you weren't cornered in the top area opposite the sniper, and I love the feel of the sniper tower. Good job.