"Hello folks, today I am proud announce my most recent project, Locke!" >>LINK<< This map his an 1v1 Slayer gametype based map. The layout allows great spawning and having some fair balanced weapon placement. The game actually speaks for itself, the greatly balanced weapons also allows players to show their real aiming skills, if you want to play 2v2 on this map, then it would be kind of pushing the limits but it might work. Description: When a meteorite hit Earth, installments were built for humanity and the lack of food. Weapons List: Assault Rifle: 5X 30 Respawn, 2 Clips. Battle Rifle: 7X 45 Respawn, 2 Clips. Shotgun: 1X 180 Respawn, 0 Clips. Sub Machine Gun (SMG): 2X60 Respawn, 2 Clips. Brute Spiker:3X 120 Respawn, 2 Clips. Magnum: 2X 30 Respawn, 2 Clips. Plasma Pistol: 1X 90 Respawn, N/A. Plasma Rifle: 2X 30 Respawn, N/A. Needler: 1X 60 Respawn, 2 Clips. Brute Shot: 1X 90 Respawn, 0 Clips. FlameThrower: 1X 180 Respawn, N/A. Equipment List: Regenerator: 1X 90 Respawn. Bubble Shield: 1X 45 respawn. Power Drain: 1X 90 Respawn. Frag Grenade: 2X 30 Respawn. Plasma Grenade: 4X 60 Respawn. Now For the Screenshots : The Map is basically split up in two parts this is the left one: Another view at the left half: And another one: And, another view: And finally, an overview from the right side: The back ally, and the storage room: Please give some helpfull feedback, it will be very appreciated!
i like it, 4/5.....what i see that i dont really like is, in the final pic you have two bridges in one spot....was that necessary? yes? then it is fine pic #4....the fact taht there are a bunch of fencewalls isn't really my favorite thing....its not that cool i like your second pic, it shows a very nice pic of your layout.....my MAJOR suggestion for your map , is that you should have a central walkway...like second level, that runs through the middle....that would be super cool!
Looks like a nice small map, nothing out of the ordinary such as a "wow" factor but i do suggest you fix up the interlocking in the first picture.
Yeah I know that but the Interlocking at the left was hard because of the Geo Merging in the wall... :/
It was fun testing this map but Why did'nt you put some screenshots of the gameplay? :\ It would be better!! Even though I came 2nd (Due to lag) I probably have gotten a better score than 12. Anyone who is reading this, Write a comment about the map, It has some great features!! Also, My little brother said that he also loved that map too. Could you recommend it to him? His gamertag is: SubtotalChief, It's his gamertag on his xbox, but he wanted to play on mine.
Seems very nice, but a little too close combat, It has a fairly good construction that appeals to the eye, and object placement that makes the scenery look much better. 4.5/5
i think it looks great, i love the big green boundarys, makes a kinda weird/good feeling when there is a big green box wall spanning the map, gives a kinda reflection lighting and makes the map feel more than just foundry--yes that was profound lol. the map has a great layout
i like the layout and the storage room is neatly made considering window panels are hard to stand up. also, the gameplay is good. 5/5
I like the use of movable objects to make the map feel more realistic and it looks like gameplay would be a blast. Some parts could be interlocked lke in the first pic to make it look alot nicer. Also can grenades get stuck in those cracks. Anyway nice job on the overall map, 4/5. Hope I helped.
It's okay. The spawn times for some of the weapons are high so you need to lower them a little bit. You also need to make the walls in the first picture straighter and better interlocked.