Overloading maps in custom games.

Discussion in 'Halo and Forge Discussion' started by xmat123x, Aug 25, 2008.

  1. xmat123x

    xmat123x Ancient
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    Hello, I was wondering if there was anyway of overloading maps, avalanche preferably. I am remaking Sidewinder with the same weapon placement and some other features such as hornets to add to gameplay but... the man cannons ruin it for me. I'm trying to find ways to remove them. I found an overloaded snowbound map with no shield doors so my guess is that it is possible.

    An overloaded canvas would be very good but that's asking for alot. A tutorial maybe? Thanks for the help.
     
  2. TrioEnzyme

    TrioEnzyme Ancient
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    It's actually very easy. For Avalanche you can either, place instantly respawning trip mines until they explode, then you can save and quit a watchtower base over them or you can place lots of weapons in one small space.

    Both methods have their pros and cons but I would recommend using the trip mine method.

    I hope this has helped you and answered your question. If you need anymore help, you can add me as a friend. My GT is Trio Enzyme.
     
  3. Ryan. K.

    Ryan. K. Ancient
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    Yup the Trip Mine method always works, but if you overload Snowbound, then the Shield Doors don't go away?
    Meh, I've never overloaded Avalanche but if you do the Man Cannons probably won't work anymore.
     
  4. xmat123x

    xmat123x Ancient
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    Thanks for the help everyone but I am interesting in the instant respawn weapons one. Is there a guide on how to do it?
     
  5. Bloo Jay

    Bloo Jay Ancient
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    Instant spawning is easy. When you spawn you item(s) press the button X while the cursor is over top of the item. Then press X again and you should see something saying "Minimum Run" set that number to the highest, and voila. Done :D

    Linkeh
     
    #5 Bloo Jay, Aug 25, 2008
    Last edited: Aug 25, 2008
  6. IPokeNinjas

    IPokeNinjas Ancient
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    It's fairly easy to overload the map but is the problem being is that is the map saveable once you overload because one time i tried it on construct it worked but when i reloaded the map the lifts were still there, maybe it'll work but idk anymore.

    Good luck on your Sidewinder map, it sounds great and i might DL if i see it.
     
  7. Hoff

    Hoff Ancient
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    Spawn a bunch of weapons in one spot. Then spawn moveable scenery objects (crates, barriers, etc.) until they start to disappear and a blueish mist shows where they used to be. Then set the objects to instant spawn. You want this to somewhere where no one will go, preferably out of the map. Then save the map and the mancannons will no longer work, even when you play custom games etc. It may lag at the beginning of the match though. If this happens you can try and delete some of the scenery objects, but this doesn't always work. So you may have to deal with a little bit of lag in the beginning of the match.
     
  8. xmat123x

    xmat123x Ancient
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    Whao thanks! That was very helpfull. I hope this will work!
     

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