Devolve v1

Discussion in 'Halo 3 Competitive Maps' started by WheezyMoney, Aug 24, 2008.

  1. WheezyMoney

    WheezyMoney Ancient
    Senior Member

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    This is my 4 base map that ive been working on for about 3 weeks. i had used worlock as reference but the bases are a bit different, and all the bases are connected. i made the middle very open concept, but there is still enough cover. i havent encountered any huge spawn problems other than what you would expect from a foundry map.....sigh.

    version 1.1 changes:

    i moved the spawns at the back of each base a bit, and i added cover to help prevent spawning into fire.

    v 1.3 changes:
    -dumpsters removed and replaced to create more space along the sides and the bottom floor
    -CTF added
    -corner walls added in front of blue and red streets for more cover
    -slight spawn changes
    - 100% impossible to escape map
    -2 plasma nades added
    -2 frag nades added

    gametypes:

    oddball
    teamslayer
    CTF

    weapons:

    8 br 10sec
    2 carb 90sec
    6 frag nade 30sec
    6 plasma nade 30sec

    pictures:

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    Download devolve v1.3

     
    #1 WheezyMoney, Aug 24, 2008
    Last edited: Aug 25, 2008
    megathumbs likes this.
  2. forgyforge

    forgyforge Ancient
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    Great map, bridges kinda look weird. 5/5 Also I ask why can't you post map name "MLG Desolve v1"?
    Also this can not be MLG, its not Symmetrical, so its not MLG HAHAHAHA!
     
    #2 forgyforge, Aug 24, 2008
    Last edited: Aug 24, 2008
  3. DxHydra

    DxHydra Ancient
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    i like the idea but it looks kinda empty likie try adding some unnessessary but iteresting things on to your map but thats just my opinion

    overall your interlocking is perfect gj 4.5/5
     
  4. Mace

    Mace Old Tyme
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    not nessicarily true but i dont think he inteded for this to be mlg in the first place....
    nice interlocking and i can see your no noob at geoemerging
     
  5. Xxnimasisxx

    Xxnimasisxx Ancient
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    Very good map and very good merging. 5/5. Keep it up!
     
  6. SVV33T SAUC3

    SVV33T SAUC3 Ancient
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  7. Hari

    Hari Ancient
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    Too open for my taste. Its good you didn't cover it in power weps but, Unfortunately, you are the opposite of that. Your weapon set is too bland. Brs and Carbines can get rather boring. Add one power wep in the middle to mix things up a bit i say.
     
  8. Zachary9990

    Zachary9990 Ancient
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    This is definitely a map that tooks some time to make. I'm very impressed the geomerging and stuff. It looks like it has just enough cover and I will definitely download when i get the time
     
  9. The God of Grunge

    Banned

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    why so white text? I can't read that ****. Make it different.
     
  10. EGP

    EGP Ancient
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    Looks nice, I like the interlocking and the geomerging you used in your map.
    Good JOb

    EDit: Please make the text color of your description something other that white because people still use the oldschool fogehub skin. Perhaps blue?
     
  11. Orphanslayer92

    Orphanslayer92 Ancient
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    Very good map. The interlocking and merging is beautiful and the layout is nice. The only thing is there are some very open spots.
     
  12. CheezBall42

    CheezBall42 Ancient
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    Looks awesome, nice and neat. 5/5
     
  13. Ak Gumby

    Ak Gumby Ancient
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    Please change the text to something other then white, I can't read it off of a white background, change it to red so it works for white and black backgrounds. Although from the screens you got yourself a really nice map, thats all I can say as of right now, I'll DL and play later.
     
  14. WheezyMoney

    WheezyMoney Ancient
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    i changed the colour of the text.

    how can i get this map in the MLG forum because i made a mistake.
     
  15. Hoff

    Hoff Ancient
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    Why does everyone think that an MLG map has to be symmetrical? Guardian, Construct, they aren't symmetrical.

    Also Wheezy, I posted on the MLG forums. But in case you missed it here's what I thought.

    Also :
    Lolololololol
     
  16. Jebus1001

    Jebus1001 Ancient
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    Ya really, I don't know why they even use Guardian or Construct)... They aren't symmetrical at all

    EDIT: Oops, I got beat to it :( O well, the map looks really nice, I can see the Warlock in it
     
  17. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    Nice map I love the center thingy with the wals 3/5 just because theres so much more you could have done not to sound mean or anything, but i think it lacks design in between bases and center
     
  18. JASONYO

    JASONYO Ancient
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    it looks like a good map. but the middle structure looks a little bland to me. i mean its fine. buts it's just walls. nice interlocking as well
     
  19. WheezyMoney

    WheezyMoney Ancient
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    it is symmetrical.........wow.



    every one says this map is too open. the long lines of sight in this map separate the skilled teams from the unskilled. a team that works together and team shoots will be the victorious team. this is not a map based on individual skill. you have to work together to win any game on this map.
     
  20. Billy Reloaded

    Billy Reloaded Ancient
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    It is symmetrical dipshit, god these ****ing retards and their internet superiority complex.

    Really nice map man, I love the bases in the corners, delicious. Very reminiscent of Warlock.
     

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