Ghost Hotel v2

Discussion in 'Halo 3 Competitive Maps' started by JackalAnubis, Feb 4, 2008.

  1. JackalAnubis

    JackalAnubis Ancient
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    DOWNLOAD GHOST HOTEL V2 http://www.bungie.net/Forums/posts.aspx?postID=17394445


    I went back to my "Ghost Hotel" map and added more stuff with the extra money glitch. New features include:

    *4th Story flag room and sniper perch
    *Rear entrances now require detonation to enter
    *Added more ghosts and weapons for attackers
    *In addition to one flag CTF, one bomb Assault and Territories have been added

    Other features of the Ghost Hotel Fort:

    *2nd story Ghost garage with ramp to ground level
    *Front entrances protected by grav lift shield doors
    *2 rear entrance tunnels lead to air ducts lifting attackers to the 2nd and 4th floors
    *3rd story roof balcony with parapets for sniper cover

    PICS:

    4 Story Fortress!
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22117937-Full.jpg[/img]
    Attackers gear up and prepare to cross the field
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22228508-Full.jpg[/img]
    Reaching the base is no easy feat
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22228212-Full.jpg[/img]
    Attackers finally defeat the ghost defenses and make their way into the front entrances
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22228774-Full.jpg[/img]
    The front doors are protected by grav lifts, which must be disabled from inside the fortress
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22229079-Full.jpg[/img]
    Attackers will have to make their way to the back of the base and breach the rear tunnel entrances
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22118483-Full.jpg[/img]
    Once inside they will find man cannon's which will shoot them up into the base's air duct system
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22230375-Full.jpg[/img]
    exiting the air duct
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22230650-Full.jpg[/img]
    both ducts lead into the 2nd floor ghost garage
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22230914-Full.jpg[/img]
    next attackers will have to ascend to the 3rd story
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22231336-Full.jpg[/img]
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/21230924-Full.jpg[/img]
    the exterior of the 3rd story is a rooftop balcony
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22118170-Full.jpg[/img]
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/21222904-Full.jpg[/img]
    finally attackers must reach the 4th story flag room which can be reached through a duct on the 3rd floor, or a stairway from the balcony
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22231965-Full.jpg[/img]
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22118984-Full.jpg[/img]
    late into the game a portable grav lift will spawn in front of the base
    [img width=800 height=450]http://student.vfs.com/~3d52jacob/22233537-Full.jpg[/img]
     
  2. alcapone900

    alcapone900 Ancient
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    Re: Ghost Hotel

    looks good but only 2 pics. add more please
     
  3. Maxwell360

    Maxwell360 Ancient
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    Re: Ghost Hotel

    Yea, the map does look really interesting but I think you need more pics to get your view across.
     
  4. JackalAnubis

    JackalAnubis Ancient
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    Re: Ghost Hotel

    ok i updated some more pics, hopefully this illustrates it better.

    I might be adding some more weapons ghosts and base structure now that I know about the extra money glitch.
     
  5. Furious D 18

    Furious D 18 Ancient
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    Re: Ghost Hotel

    I overlooked this earlier because I thought you meant ghost as in spooky ghost. But now that I know you meant ghost as in the Covenant Death Scooter, I'm definitely going to download!
     
  6. ShadowSnip3r RC

    ShadowSnip3r RC Ancient
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    Re: Ghost Hotel

    Hah this looks like a lot of fun. Sloppy in a coulple areas with placement of scenery but other than that I'm gunna play this when I get the chance. Nice work.
     
  7. G043R

    G043R Ancient
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    Re: Ghost Hotel

    Dang man... that better than mine... but I have to look closer.. to tell ... BUt PM me if you want to work on something ..also along this lines...
     
  8. JackalAnubis

    JackalAnubis Ancient
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    Re: Ghost Hotel

    BUMP! New features added!
     
  9. JackalAnubis

    JackalAnubis Ancient
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    another bump, I added more pictures which I believe better illustrate how to assault the base, some people are confused initially on how to get up into the flag room
     
  10. TXGhost

    TXGhost Ancient
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    You see that modify button right there by your post it is your friend no bumping anyways it looks like a decent map.
     

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