Description of map "Heaven n Hell": Demons try to bring souls up in Heaven down into the depths of Hell. Souls (Humans) start out in Heaven (giant towers) and have to protect the gates of Heaven (fusion cores at the base of the towers) from Demons (Zombies).Some souls may start in purgatory (not in Heaven but not a zombie). Humans have to the protect fusion cores by sniping the zombies before they can slash the fusion cores which make the giant towers fall down. They protect the towers because all the ammo is in the towers. Screenshots of "Heaven n Hell": Heaven Towers 1 and 2 Heaven Towers 3 and 4 Falling Tower Sniper View Zombie View Demons Waiting... Another Angle of Towers 3 and 4 You can see "Heaven n Hell": Here Also I have my map "Hvn n Hell LR" Things that make it different from the original Heaven n Hell 1.Each person has their own tower 2.Zombies spawn closer for a different feel of the game Screenshots of "Hvn n Hell LR": The Heavens Hell 1 Hell 2 Falling Tower You can see "Hvn n Hell LR": Here Both of the maps play with the Gametype "Demons 2.0" Description: Souls (Humans) start out with a sniper, ammo that respawns, and one assault rifle. Their traits are 90% speed, 150% gravity, and forced color of white. Devils (Alpha Zombies) have poor camo, an energy sword, 50% shields, 125% speed, and 150% gravity (to prevent cheating). Demons (Zombies) have all that but no camo. Link to "Demons 2.0" is
This Map post does not meet the standards. Please read this topic on how to properly post maps. I am sure your map is good so please follow the guidelines