A Hog Speed: 50 miles faster than the regular one. Weapons: 2 fuel rods attatched to the front on each side, to rocket launchers right next to the driver and the passenger. A Scareb gun on the middle front.
A Magnum. With a scope. And a Toaster. And Microwave. And Disco Ball. And Spinners. Underglow neon. V-8 fuel-injected engine. Snack pouches. Cup holders. 35 miles per gallon. Power locks and windows. And a DVD drive with progressive scan would be nice too.
A suicide bomb. Plain and simple. Okay, so not the best thing to use against a single person. However, one of these can destroy even a Warthog. When close enough to a small group of people, it can be detonated to kill around a radius of 25 meters. Basically the strength of a Rocket, in the form of a Bomb. A quite hilarious tactic is to get in the passenger seat of an enemy Warthog, Driver and Gunner, and detonate the bomb. You basically turn the Warthog into a Suicide Vehicle.
i hate it when people make up idiot weapons.. anyways.. i did see a covie shotgun graphic somewhere.. the dumb thing is we already have one-the sword! maybe a covie mauler...? a flood arm? in halo 2 that was this secret weapon me and my friends belived you could find on lockout
Garnet Race: Covenant type: Vehicle Description: A Garnet- colored Ghost-like vehicle capable of holding two people and can fly as well as a banshee.It has fuel rod guns capable of shooting at the same Rate of fire as a chopper.
Type: Weapon Side: Covie Looks: Moar buff than a sentinel beam, and longer Name: Radicator Description: A large wepon with a green cartridge on top that you load shells into. Fires out three green strands that infect the target and continuously do damage over a short period of time Damage: On impact it takes away half the target's shields, then afterward it does 5% damage every second. Also can infect people nearby. Rate of Fire: Four seconds between shots for cool-down Clip Size: 5 shells per cartidge Pros: Kills even if you happen to die. Can kill a large Cons: Not too terribly accurate. Leaves the user exposed due to trail.
A bunny That kicks you in the balls and it hurts!!! Thats Dominate It can not be killed by any weapon except a magical Grenade that kills every thing in the map.
Miniature Slipspace Activator Thing Equipment When you press X, you can fly around like in monitor mode for 10 sec to anywhere in the level and when you press X again it deactivates. Halo 1 shotgun, enough said.
Actually, I would want a claymore, which explodes if you walk in front of it. And some new elite armor like recon and flaming helmet is towards spartans.
Map Map Name:Frigate Description:Its a map to do with the end of halo, at the time when the frigate crashes into the ocean + there are some stuff underneath the frigate that fell out during the landing. You can jump on all the stuff that fell but they move to diffrent places. It is a very large map that you are most likely to be hopping on the bits and being on the shore than being in the frigate, ther is also a huge lighthouse. Tactics:There are lots of heavy weapons on the shore like rockets, missile pods, even missile turrets and MGTs. If you need some mid to close combat stuff, the frigates got what you need. BRs, ARs, SMGs and more on there. If you need a sniper, the LH is the place(lol that rhymes) there are 3 snipers in there, useful for use on top of the frigate and LH. If you wanna hide, I suggest stay in the water:combat::combat::combat::combat::combat:
Equipment Name: ODST Mirror Effect: Creates a one shot barrier that reflects shots in the direction they came. Think about it if your about to get SPLasered and you use this, it reflects it back and obliterates your enemy.
an update on september 25th where recon is available to the general public, similar to the commando shoulders instance
Name: shield boost Type: equipment Description: Image your in mid battle no shields left and you use the sheild boost. Your shield intstantly charge and you can go and fight again.
Although I'm 100% positive somebody probably made something of the same name, here it goes: Brute Sniper 6 rounds per clip. Fire rate equal to or slightly faster than the Beam Rifle. 2x and 8x zoom. Round speed is noticeably slower than the other snipers, to lose its effectiveness at longer ranges. Same damage as other snipers, 1 headshot kill, 2 bodyshot kill. Rounds are spikes much like those of the Spiker Rifle.
Covenant: Name: Ghoul Role: Air Transport Speed: Similar to the Hornet, perhaps a little slower but more armor. Armorment: Twin Plasma Cannons similar to the Banshee's + whatever the troops being carried have. Crew: 1-Pilot, 1 to 2-passangers. Background: Having seen the Hornet of the humans in action, the Covenant set about creating their own version. Longer and more sleek it seemed more like bomber than a transport. however once it set down and it's passangers are let off it's purpose became clear. Name: Angel Role: Scout hoversled. Speed: the same as a ghost while boosting. Armorment: Passanger weapon only. Crew: 1-pilot, 1-passanger (optional) Background: The Angel never saw much combat during the halo ring wars, but saw exstinsive use afterwards as Elite forces watched for further flood infestations on planets. The speed of the sled allowed for quick getaways. It could float above water on it's anti-gravity repulsors allowing swift acceleration in any climate and provide a smooth ride for image capturing. When in a combat situation the equipment can be removed and a second seat added allowing for a armed combatant to shoot at enemy forces while the pilot flys the sled. Brute: Name: Stalker Role: Fighter aircraft Speed: slower than banshee. Armorment: Twin spiker cannons similar to the chopper with a napalm bomb as it's special weapon. Limited boosting. Crew: 1-pilot Background: Banshee's served as the covenant main air support even during the war, however the cramped confines of the Banshee did not allow for brute comfort. It was then the Covenant began working or a Brute fighter. Though larger in size to fit the larger species, die to the brutes nature, it did not have a canopy. While it left the crew exposed to the elements and fire, it allowed for greater visibility and entrance. Human: Name: Cobra Role: High speed armed motorcycle Speed: As fast as a ghost boosting. Armorment: Dual Machineguns on either side of the front wheel giving the bike its fangs. Crew: 1-pilot Background: The history cobra started early in the war, though not regularly seen given it's frailty in harsh climates the vehicle quickly gained favor of the rough riding ODST, given how dangerous their missions where before landfall, the slightly insane notion to ride unprotected into battle with not but a hud marked screen between you and plasma blasts made it their ride of choice. The distinctive screen cowling gives the bike it's namesake, looking like a flared cobra hood, it's slited head lamps glaring as it's machinegun fangs tear into the enemy. Name: Hawk Role: Ground Support Fighter Speed: Equal to that of a Stalker or Banshee with it's afterburners. Limited boost. Armorment: Twin autocannons and a unguided bomb for a special weapon. Crew: 1-pilot Background: Hawks went under planning and design the instant UNSC forces fought against Banshees back in the early 2530's. Using reverse technologies from downed Banshee's hundreds of designs were tested, all with the hope of matching the slower airspeed of the enemy plane, as many faster ships were knocked from the sky by a skilled enemy. Many failed horribly one design using known technology of lifting bodies compiled with a rough repilca of an anti-gravity repulsor, a fighter of similar size to that of the Banshee was constructed. It's wings rose above the fuselage, giving the brid of prey look while allowing more lift for the slower more combat oriented speed. It had no landing gear only a heavily armored belly to which one could land virtually anywhere. Once the vessel stopped, small 'legs' would right the ship onto them allowing for the next use. When in the air the ships speed and armorment were compareable to it's Covenant counterparts though the banshee still had better turning capabilities. It's weapons are based off the LAV AA gun used on warthogs simply for the fact of it's dependability and the assurance of amunition on extended missions as well as a small unguided bomb for straifing runs on enemy lines or heavier targets. Any of these vehicle ideas I have had in my head for a long time now. Infact I posted the same info on bungie about 20 times on the forums in the numerous vehicle threads.
They need a vehicle that goes underground lol, like on sandtrap with a turret, only too people can get in and goes as fast as a chopper lol
Man, haven't done any in a WHILE. Yours are absolutely amazing, Hibiki. Here are some of mine: Covenant: Name: Phantasm Role: Heavy artillery Speed: Very slow, sluggish, even. Slower than wraith. Armament: High-powered ballistic molten plasma artillery round. Fires one round, then requires three agonizing seconds for full reload. Slug speed is medium. This round is capable of destroying a Scorpion in two full-on hits. Crew: Two;One driver, one low-powered plasma turret similar to Wraith Background: While similar to the Wraith in many, many ways, the Phantasm did not see any conflict during the Halo Wars due to a system malfunction that occurred in more than seventy of the one-hundred models. Due to this, the Phantasms were taken back in and were worked on until perfection during the Second War between Earth and the Covenant. Covenant: Name: Dusk Role: Light anti-ground fighter Speed: Twice as fast as Banshee regular speed. Armament: Twin mini plasma cannons, and one heavy plasma unguided missile. Crew: 1; driver and shooter Background: Used as a specialized bomber craft during the HaloWars, this sleek missile-toting ship was no match for most of Earth's military and Anti-Air placements. So it was used for smaller, bombing missions. It was unable to keep being produced, however, when the Banshee started being sent into the field. UNSC Name: Weasel Role: Ultralight transport craft Speed: Insanely fast, two and a half times as fast as the Mongoose Armament: None Crew: 1; driver. Driver can shoot his weapon however. Background: This extremely fast motorcycle beat the Cobra and Mongoose at almost anything. It was the smallest of any UNSC creations, and was used ONLY on attack runs, transport, and escape. UNSC Name: Panda Role: Giga-heavy artillery/Anti-Air craft Speed: None (ground placement) Armament: One ballistic semi-nuclear tipped titanium missile, guided. Fires one every ten seconds, missile is fast, but destroyable. Crew: One. Background: This ground placement was used where the MAC cannons were ineffective. With its literal dome of Titanium-A ballistic armour, this was unstoppable monster. It could fire 360 degrees, vertical or horizontal, and could wipe out most craft. But due to budget cuts and an extremely low supply of nuclear energy, this machine was taken off the front lines. Before, however, it was a sight to watch three pelicans fly this massive dome in and lock it into place. That Panda one was so fun to make
Covenant Name: Dawn Role: Defensive Tank. Speed: Slower than a Wraith without boost. No boost is used. Arms: The main gun is a Plasma Mortar. However, unlike it's Wraith counterpart, the Plasma Mortar had a small laser guide, similar to the Spartan Laser, but curved to the angle of the Plasma Mortar shot. The Plasma Mortar was shot out of a slightly large, but short barrel, placed on the main turret. The Plasma Mortar shot traveled faster in the air as well. The Plasma is colored a crimson, similar to the color of the vehicle. It's secondary gun is a Vulcan cannon that shoots rounds similar to the Carbine, but slightly slower and larger. The Vulcan Cannon was perfect against infantry, but useless against vehicles with any armor. The Vulcan Cannon is also part of the main turret. Both guns are operable by the driver. Crew: 1, the driver. Background: After the war against the Covenant ended, the UNSC decided to recapture the outer colonies for Humanity's use. The leftovers of the Covenant tech designers put together this behemoth together in futile attempts to hold their positions. It performed well, and had good success at what it was build to do, defend. UNSC forces later bombed the secretive Covenant production line of this vehicle, ceasing production of it. There is rumored to be few remaining in abandoned Covenant Warehouses, waiting to show it's power in defensive combat.