Create A Vehicle Contest 1

Discussion in 'Halo and Forge Discussion' started by CTFx, Jul 28, 2008.

  1. CTFx

    CTFx Ancient
    Senior Member

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    Hello, think you can conjure up a awesome vehicle? Try it here. There are things that you must abide by, though.

    1. 1 Vehicle per person
    2. Keep it in the choices

    -------Layout------
    Name: Basic enough
    Faction: UNSC or Covenant, pretty simple
    Sub-Faction: UNSC subfactions include Army, Navy, etc. None for covies
    Role: What was your vehicle desined to do?
    Max Speed: Gotta do the math
    Chassis:
    Engine:
    Front Armor:
    R Side Armor:
    L Side Armor:
    Back Armor:
    Weapons:
    Features:
    Space Left:
    Power Left:

    -----------------------------------Choices----------------------------

    Chassis
    UNSC
    • Light - 5 Space, 30 Base Speed, Size of a Mongoose
    • Small - 7 Space, 25 Base Speed, between a Mongoose and a Warthog
    • Medium - 10 Space, 20 Base Speed, Warthog sized
    • Heavy - 20 Space, 10 Base Speed, Scorpian Sized
    • Super Heavy - 30 Space, 7 Base Speed, Half Elephant Sized
    • Behemoth - 45 Space, 5 Base Speed, Elephant size or bigger
    Covenant
    • Light - 5 Space, 30 Base Speed, Size of a Ghost
    • Small - 7 Space, 25 Base Speed, between a Ghost and a Spectre
    • Medium - 10 Space, 20 Base Speed, Spectre sized
    • Heavy - 20 Space, 10 Base Speed, Wraith Sized
    • Super Heavy - 30 Space, 7 Base Speed, Half Scarab Sized
    • Behemoth - 45 Space, 5 Base Speed, Scarab size or bigger
    Engines
    UNSC
    Turbine Generated
    Basic human engine technology, used in regular vehicles
    • 4 Cylinder - 1 Space, Generates 4 Power, Speed x 1.2
    • 6 Cylinder - 2 Space, Generates 6 Power, Speed x 1.5
    • 8 Cylinder - 5 Space, Generates 10 Power, Speed x 2
    • 10 Cylinder - 7 Space, Generates 12 Power, Speed x 2.5
    Fusion Generated
    New technology that uses less to get more. Generates lots of power, however is not so good for speed
    • 1 Generator - 3 Space, Generates 10 Power, Speed x 1.2
    • 2 Generator - 5 Space, Generates 15 Power, Speed x 1.3
    • 3 Generator - 10 Space, Generates 20 Power, Speed x 1.5
    • 5 Generator - 15 Space, Generates 30 Power, Speed x 2
    Covenant
    Gravity Generated
    Basic Transportation means used by the Covenant. Dont ask me how it works...
    • GG Class 1 - 2 Space, Generates 5 Power, Speed x 1.5
    • GG Class 2 - 4 Space, Genrates 7 Power, Speed x 2
    • GG Class 3 - 7 Space, Generates 8 Power, Speed x 2.25
    • GG Class 4 - 10 Space, Generates 10 Power, Speed x 2.5
    • GG Elite Class 1 - 15 Space, Generates 12 Power, Speed x 3
    • GG Elite Class 2 - 17 Space, Generates 15 Power, Speed x 4
    Fuel Rod Generated
    Belive it or not, these are the first use for the Covenant Fuel Rod Weapons, use them for big things
    • 2 Fuel Rods - 4 Space, Generates 7 Power, Speed x 1.5
    • 4 Fuel Rods - 7 Space, Generates 14 Power, Speed x 1.75
    • 6 Fuel Rods - 10 Space, Generates 21 Power, Speed x 2
    • 8 Fuel Rods - 15 Space, Generates 28 Power, Speed x 2.25
    Armor (Add all of it up, R,L,Front,Back)
    Both
    • No Armor - Nothing, vurnerable to a thrown rock
    • Light Plating - -1/2 Speed, -1/2 Space, Protects from AP fire
    • Medium Plating - -1 Speed, -1 Space, Protects from AT fire
    • Thick Plating - -2 Speed, -2 Space, Protects from Heavy Weaponry
    • Monster Plating - 3 Speed, - 3 Space, Protects from Orbital Fire
    Weapons
    UNSC
    • Chaingun - Regular AP weapon, on back of Warthog, 2 Space, 2 Energy
    • Minigun - Advanced Chaingun, 3 Space, 3 Energy
    • 80 cal - Hardcore Turreting, good for AP and light vehicles, 4 Space, 4 Energy
    • Rocket Launcher - You know it, 4 Space, 4 Energy
    • Missle Pod - Guided Rockets, 5 Space, 6 Energy
    • 80mm AT - Your regular tank weapon, 5 Space, 5 Energy
    • 120mm AT - Super Tank busting, 6 Space, 6 Energy
    • 40mm Guass Turret - Good Anti Vehicle, 3 Space, 3 Energy
    • 60mm Guass Turret - MEAN, 5 Space, 5 Energy
    • Flamethrower Turret - Shoot flames, 4 Space, 7 Energy
    • Mounted Spartan Laser - You all know and love it, 5 Space, 10 energy
    Covenant
    • Plasma Turret - Basic Covie Attack means - 1 Space, 1 Energy
    • Shade Turret - Advanced Covie Attack - 2 Space, 2 Energy
    • Needler Turret - Perfect AP weapon - 3 Space, 3 Energy
    • Fuel Rod Cannon - Unguided Plasma Blobs - 4 Space 4 Energy
    • Fuel Rod Launcher - Guided Blobs :surprise: - 5 Space, 6 Energy
    • Plasma Morter - Main Wraith Weapon - 5 Space, 5 Energy
    • Heavy Morter - Name says it all - 6 Space, 6 Energy
    • Beam Turret - Fires a Sintenal Beam - 2 Space, 3 Energy
    • Scarab Weapon - DEVISTATION - 7 Space, 10 Energy
    Extra Features
    UNSC
    • Power Generator - Lose Space for Power!, -2 Space, +3 Power
    • Troop Bay - Holds 5 Spartans, or 3 Mongeese, 4 Space
    • Troop Hall - Holds 12 Spartans, or 2 Warthogs, 7 Space
    • Troop Quarters - Holds 50 Spartans, or 2 Elephants, 20 Space
    • Sensors - Encludes Radar, Infered, Radio, etc., 2 Space
    • Engineer Bay - Can repair docked Vehicles, 5 Space
    • Grab Space - Someone can hang on, 1 Space
    • Self Destruct - Can Self Destruct if captured, 8 Energy
    Covenant
    • Power Generator - Lose Space for Power!, -2 Space, +3 Power
    • Troop Bay - Holds 5 Elites, or 3 Ghosts, 4 Space
    • Troop Hall - Holds 12 Elites, or 2 Specter, 7 Space
    • Troop Quarters - Holds 50 Elites, or 2 Scarab, 20 Space
    • Sensor Package - Same as UNSC, 2 Space
    • Engineer Bay - Can repair Docked Vehicles, 5 Space
    • Grab Space - Someone can hang on, 1 Space
    • Poor Camo - Can Activate Poor Camo, 5 Energy
    • Good Camo - Can Activate Good Camo, 10 Energy
    • Poor Shields - Can shield from AP fire, 5 Energy
    • Good Shields - Can shield from AT fore, 10 Energy
    • Boosters - Be able to boost, renders fire, x2 speed (while boosting, 2 Space, 5 Energy
    • Recharge Base - Can recharge battery-operated weapons
    • Self Destruct - Can Self Destruct if captured - 8 Energy

    Thats all for the choices. I need more ideas, so throw them out while creating your vehicle. Remember to add up all the speed and space and energy to make sure it works. I will be checking.
     
  2. redearth

    redearth Ancient
    Senior Member

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    Name: Novaspec
    Faction: Covenant
    Sub-Faction: None
    Role:A light assault vehicle, made for it's speed and ability to carry three units into battle, the novaspec is highly known for attacks. It will take two main people, a driver and turreter into battle. Less useful than a spectre or prowler you say? Well there is a hold point for one unit. That means it hold less than them, but being up on the side, the unit holding on can shoot in any direction. Used by the covenant to transport troops into battle quickly and safely. It has a high speed as well, guarenteing troops a safe ride.
    Max Speed: 38 normal, 76 while boosting
    Chassis: Medium
    Engine: GG Class 2
    Front Armor:Light Plating
    R Side Armor: Light Plating
    L Side Armor: Light Plating
    Back Armor: Light Plating
    Weapons: Plasma Turret
    Features: Boosters, Grab Space
    Space Left: 0
    Power Left: 1
     
  3. sp 114

    sp 114 Ancient
    Senior Member

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    Vehicle Comp Entry

    Name:Fadishure
    Faction:Covenant
    Sub-Faction: None
    Role:An EXTREMELY heavy assault/attack platform. Used for MASS DESTRUCTION and opening up fortresses with its enormous firepower. Superior to the Scarab Tank. Can hold up to 50 Troops comfortably.
    Max Speed:8 Units,16 while Boosting
    Chassis:Behemoth
    Engines:GG Elite class 2
    Front Armor:Monster Plating
    L Armor:Monster Plating
    R Armor:Monster Plating
    Back Armor:Monster Plating
    Weapons:Scarab Weapon
    Features:Recharge Base,Troop Hall,Boosters.
    Space Left:0
    Energy Left:0
     
    #3 sp 114, Aug 19, 2008
    Last edited: Aug 20, 2008

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