Sharks and Minnows

Discussion in 'Halo 3 Mini Game Maps' started by coyoteboy1023, Feb 1, 2008.

  1. coyoteboy1023

    coyoteboy1023 Ancient
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    Map Title: Sharks and Minnows
    SLOGAN/SHORT DESCRIPTION Brings back the good old days, only back then you didn't get hit by hammers or fall to your death, o well.

    Download Map
    Download Gametype

    Description:
    This map was inspired by the excitement that hitting a full warthog off of the edge brings

    The people trapped in the middle, sharks, use the hammers to kill the minnows. The Minnows use vehicles to pass the gates and get to the hill on either side. Don't die or you respawn in the middle. when someone spawns the barrier is blocked for a second as they take time to crouch and get out, so take advantage of it!

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    Suit up, get in your vehicle and get ready to drive away!

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    He waits for you

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    A little impatient are we?

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    Direct hit...

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    Wow! The obstacles actually work....crap I'm dead...

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    All you need is to nick them....

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    I'm blocking the tele-gate, RUN

    [​IMG]
    The layout of how the map evolves over time
     
  2. Maxwell360

    Maxwell360 Ancient
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    HOLY SMOKIN' ORIGINAL!

    Reminds me of the old-school game, Bulldog that we used to play at recess. If that is true I would have made it infection with players just having hella speed running back and forth trying to dodge the zombies, that would be amazing. It would be just like Bulldog in the sense that players join the bulldogs as they get tagged and I would not put any obstacles in it either, Another version... just for me? :)
     
  3. coyoteboy1023

    coyoteboy1023 Ancient
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    I would have used infection but there is no way to award point to the humans for running back and forth. Curse bungie for not having way points in infection and for not having a "race" gametype since halo:CE
     
  4. Maxwell360

    Maxwell360 Ancient
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    Well if their is no way to 'award' them why not just punish them? (Fusion coils etc.)
     
  5. coyoteboy1023

    coyoteboy1023 Ancient
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    the main problem is getting them to move from side to side.... actually I could make a wall close to the door, then have lifts spawn every certain amount of time. Then fusion coils blow em up, and as that happens the other sides lifts die, so it switches back and forth
     
  6. Maxwell360

    Maxwell360 Ancient
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    Well what I was thinking was you could "flush them out" of each side by falling fusion coils, so if they do not run to the other side they die, simple. :)
     
  7. G043R

    G043R Ancient
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    I willl look in to game types... maybe we can come up with something...
     
  8. darkmuse19

    darkmuse19 Ancient
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    this map is good exept i was able to enter the place where u put the sender nodes and not going back to the middle by sliding right on the edge of the corner nodes and i was in the vehicle section again
     
  9. coyoteboy1023

    coyoteboy1023 Ancient
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    hmm, thats odd, I thought I checked it, I will check that again and update it, ty
     
  10. szafranko

    szafranko Ancient
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    looks pretty fun.. it looks though that you need lots of people or the game is too ez for the sharks
     
  11. coyoteboy1023

    coyoteboy1023 Ancient
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    yea thats why I added in spawning blocking the tele so that they can run back to the gooses n other vehicles. When a player spawns they sit on the teleporter for about 1-2 seconds, so if someone is near the gate they can run thru.
     
  12. StLouisRibs7734

    StLouisRibs7734 Ancient
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    Looks good, qued
     
  13. coyoteboy1023

    coyoteboy1023 Ancient
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    ok, the gap in the tele wall is fixed
     
  14. darkmuse19

    darkmuse19 Ancient
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    glad i could help
     
  15. coyoteboy1023

    coyoteboy1023 Ancient
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    yea, I guess the teleporter ends at the bottom of the top part, cuz that is why it let the person thru. Solution: Turn it so the bottom is touching both walls and add a 4th tele so the middles overlap. btw ty dark, helped alot. Also, do you have a mic? It didn't seem like it when you logged on...
     
  16. tubaguhbluba

    tubaguhbluba Ancient
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    ahh, the good ol' days of elementary school gym class. looks fun
     
  17. szafranko

    szafranko Ancient
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    what elementary school?... what.. gym glass.. your confusing me this game isnt relly... o wait u mean bulldog :p lol
     
  18. SykoOne

    SykoOne Ancient
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    Looks fun. I like the name. Ill check this one out.
     
  19. alcapone900

    alcapone900 Ancient
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    ha that looks like some serious fun.
     
  20. TheGr8Sniper

    TheGr8Sniper Ancient
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    This map sounds really fun. How did you make that animated pic of it?
     

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