I don't think that it's unescapable, cuz I just escaped it! Here's the link to video of me escaping the map. see ya soon!(basically, I escaped your "unescapable" map Senery)
I don't even know what to say to you.. A few people decided to challenge me on it, and well so far I've seen 3 ways to escape which bugs me immensely! lol I'll check your video later, I Q'd it already and I'll watch tonight. Anyways I hate you (kidding), and everyone else thanks for playing/commenting, would still love to hear more comments if anyone has any. Peace.
Thanks man, just so I know, what could I have done to improve it? I want my next map to hit the 5/5 mark so I'll take ANY pointers anyone has :] Peace.
okay, seriously, after i playtested this map, i have to say.... im far more impressed than i was before. its seriously one of my favorite maps in forge ever. please keep up the style. its real sweet, and very hard to come by. - John[tsb]
Thanks a lot guys, and the merging wasn't too hard, well it was in some places but it was mostly straight forward stuff. Just the tilted stuff was hard, floor was easy though. Peace.
The map looks very well put together, the middle ditch reminds me of those little bunkers from Hang 'em High, which were fun to run around in (and above). The hill in the middle adds a nice touch and gives some cover. From the picture with the bunker it looks like a giant hole, but I must check this out for myself. This will be given a full review soon (if I have the time). I will try my best to give you helpful suggestions
yea this looks really good, pretty solid interlocking, but what grabs me is the idea and layout of the map itself, definatley gonna DL, but arent some parts a little open?
I think this map would be great for the 2v2 tourney. This map has a perfect layout and the gameplay rocks. : ]
This look very nice Picceta, very very nice. You don't post much, but I have followed your work since the day I saw Derivation(which I really liked). I guess I missed this one. I noticed that your forging style is very consistent which is a plus. You try to use as little of foundry's actual floor as possible which normally can be very limiting, but you pull it off every time. Kudos to you good sir. I'm gonna DL and have a look around. Nice post also by the way.
True you are right but I thought it would be a good time to bump his map as it was burried and its perfect for a 2v2 setting and theres the 2v2 tourney now and I'm sure many other people are trying to get the best maps to be in the playlist. I want the tourney to be fun which means you need good maps.
Well next time, I suggest you send a message to a moderator with a link to the map. Besides, they already picked all of the maps.