Red Zone The Bio: Spoiler The map Red Zone is a map based off of defending for your own life in a huge house loaded with lots of guns and rooms too hold out in. You must live for ten minutes every round too win. Note that no one has done it yet b/c of the difficulty this map hides, despite the massive amount of guns and ammo and Sucre rooms the big house offers. But yet why still so hard? Well that is b/c of the awesome balancing the map has turned out. Their are three basic sections too the house. Spoiler Their's the main house, the courtyard, and the balcony room. Each part has something different and helpful in it's own way. You can chose how to use these three parts too live for ten minutes, and hopefully be the first to live for ten minuets. If you are, i well grant you bragging rights. Sadly thats all i can offer. [\spoiler] Spoiler Red Zone is a completely different map too what allot of people have been seeing lately. Every one i showed the map too loved it, and now i hope you do too. Here are some pics and information you just might need too live for the time given. The Three Parts of the House -The Main House. -The Courtyard. -The Balcony Room. In these three rooms you find guns and hideout/windows that you can, and should take advantage of. Their are turrets located around the map for quick and easy kills. but be sure that when you are on those guns that you pay attention to the sides and top of your body and head. The zombies can easily take you down from their if they ever try to take you down from there. Here are a few pics of rooms and areas too help you brake this record. The Humans Re-spawn. Here is where you well re-spawn. It is in side what is supposed too be a truck with an open box on it to act as a rectangle trailer. Underneath the box is a hidden gun as well. You well not find that gun any where else on the map either. So just break the pallet and go right under. The Zombies Starting Point. Each round the starting zombie well spawn in a box, unable to jump out. He well be in there for 20 seconds, after that the man cannon well spawn and shoot him out. This set up allows the humans time to get in the house, get their guns, and find their spot to hold out for the mean while. The Zombies Re-spawns. Here the zombies well be spawning after the starting one(s) die. The zombies always spawn on the right side of the house to ease up the intensity of the game, but Note that they spawn randomly on the right side. So spawn killing is hard. The Beginning. This is one of the most important part of the game. if you do not know this when playing you WELL die. In the beginning most people would run randomly around outside trying to go somewhere safe. but thats not the case in this map, or you well no question die very fast. The key to be safe is opening the door of the house. For some, you are probably thinking "What theirs a door?" Yes people Theirs a door. Too open the door just simply shoot the fusion coil on your left, and the dumpster well slide right open. Room One. This room holds one of the 4 machine gun turrets on the map. And probably the coolest one. The Parking Yard. Nothing much really, just a warthog and a moongossein this part of the map. But it could help you The Court Yard Machine Gun. Just another turret, only this one is out side. The Duel Window Room. Tbh i love this room. you cant see it sadly, But it has two windows that you can shoot out of and pick any fast flying zombies. Happy Hunting! That was just a few out of Meany spot and areas of the map, now its time too see the action pic! The Action Pics GET READY!!!! Up The Stairs We Go. The Epic Roof Battle! Who To Get? A Sad End for Thees Guys... Game-Type:Bungie.net : Community : Forum Topic Listing : Forum Reply Listing Map:Bungie.net : Community : Forum Topic Listing : Forum Reply Listing Have Fun!!!!! PS: Send me a message if you honestly beat the time!
seems like an above average house map good job with the zombie spawn(s) i like the shield door idea to prevent spawn killing needs some minor fixes and just a bit of interlocking 4/5
The Zombies are no shileds with 50% damege resistince with humans having 110% damage. This way is how it all evens out.