MLG Vgi Impact V5

Discussion in 'Halo 3 MLG Maps' started by VGI dYn4sTy, Aug 17, 2008.

  1. VGI dYn4sTy

    VGI dYn4sTy Ancient
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    This is the map i worked hardest at (VGI IMPACT V5)

    2 Bases: Red and Blue

    How long: 1 Month

    Gametypes: FFA, Oddball and CTF

    Map ment for:I mostly made this map to play with my clan but anyone can play with it, its really fun to play with in FFA

    Map Link:Bungie.net : Community : Forum Topic Listing : Forum Reply Listing

    Map Maker:Me

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    #1 VGI dYn4sTy, Aug 17, 2008
    Last edited: Aug 17, 2008
    goldenknight508 and DeadeyeForge like this.
  2. the littel pony

    the littel pony Ancient
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    Edit:
    Thanks for fixing up your thread!!!
     
    #2 the littel pony, Aug 17, 2008
    Last edited: Aug 17, 2008
  3. DeadeyeForge

    DeadeyeForge Ancient
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    Good job with the map. I'll download and try it out. I can only see two pictures but when I first viewed this thread I couldn't see any. The pictures work they just take a while to load. It has a lot of cover and would take some good teamwork to play on. Nice map I think this would easily support 4v4s. 5/5. I just went to download and I can't. Maybe make that more visible if I'm not seeing it or add one if it's not there. But I'll keep checking up on this thread to see if you put a download link. I'm really looking forward to playing on this. EDIT:

    This map is VERY clean, has interlocking, and it even has geometry merging, from the looks of it. Maybe you should take a closer look at the threads you're viewing.
     
    #3 DeadeyeForge, Aug 17, 2008
    Last edited: Aug 17, 2008
  4. Mace

    Mace Old Tyme
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    next time please edit your last post instead of double posting
    good job straightening up your post though
    welcome to forgehub
     
  5. the littel pony

    the littel pony Ancient
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    No the last picture has single boxes that are placed kinda weird. Other than that its fine.
     
  6. VGI dYn4sTy

    VGI dYn4sTy Ancient
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    sorry about double posting im new here and i wont do it again
     
  7. InferiorPigeon

    InferiorPigeon Ancient
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    ummm, what was different about the other 4 versions?
    this looks like a good layout, im just a bit iffy on the map itsself though
    with no interlocking, it would be a bit bumpy.
    It is also a little open in some areas.

    Make a V6 (personally i dont think you made another 4 versions, but that is just me.)
    And smooth up the map a little, because you have a nice layout going for you.
     
  8. VGI dYn4sTy

    VGI dYn4sTy Ancient
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    well the middle i had trouble with but every thing else i think i did good
     
  9. IcedFrappuccino

    IcedFrappuccino Ancient
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    This map doesn't meet MLG standards. You should go over to mlgpro.com and check out what their standards are. You didn't do good on this map, at all.
     
  10. PingPongLegend

    PingPongLegend Ancient
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    i really like how the structure in the middle isnt centered and how there are other things
    sorry if thats vague
    if you spent a month on this already, you can spend 30 min tops fixing the floor in picture 2
    othere than that 4.5/5
     
  11. Kitten X

    Kitten X Ancient
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    Not the best map I have evr seen but I like the whole IDEA of it.
    3/5
     
  12. sexy dude

    sexy dude Ancient
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    the 3 to last pic i think that single box could be interlocked with the doubleboxes below but other than that i really like it 9/10
     
  13. goldenknight508

    goldenknight508 Ancient
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    good job evan! But, I thought you didn't know how to geo merge.

    But, anyways, it had some great gameplay, just try to make a v2.
     
  14. VGI dYn4sTy

    VGI dYn4sTy Ancient
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    well i do but not sertin stuff
     
  15. Icecikle

    Icecikle Ancient
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    although I like the idea and layout the walls are crooked the last pic I think and theres no geomerging or merging of anykind mayjor downfall there, I'll give it a stretching 3/5 for idea and the hope of a v.2
     
  16. VGI dYn4sTy

    VGI dYn4sTy Ancient
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    im working on a V6, on the v6 im just going to brusch up the middle and interlock a couple of double and single boxes
     

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