City Sweepers

Discussion in 'Halo 3 Mini Game Maps' started by II AceMasta II, Aug 17, 2008.

  1. II AceMasta II

    II AceMasta II Ancient
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    Map: City Sweepers
    Creators: II AceMasta II and Sideout67

    Links
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    V
    Map Variant: City Sweepers
    Game Variant: Sweepers

    City Sweepers is a map made with the thought of tremors in mind. I have recently made a map called Conduit which uses destructable towers in it. My friend joined me in my forge lobby. Bored out of our minds we decided to make a tremors map. Then the ideas poured in. Why not make a tremors map that required a large ammount of teamwork on the tremor's part? Thats where city sweepers came to being.

    City Sweepers is a tremors map on foundry that uses about the same amount of space as a Grifball map. The zombies(tremors) spawn near their vehicles(wraith and ghost). They must then cooperate in order to bring about the demise of the human scum. The wraith is used as a recking ball of sorts. There are destructible towers scattered all over the map layout, this is where the humans will spawn. The wraith is used to crash these towers to the ground while the ghost mops up the fallen humans. The humans have a slightly limited ammount of gravity, just enough to climb a crate. The Last Man Standing gains back normal gravity and thats about it.
    Screenshots

    This is an overview from one of the corners of the map.

    [​IMG]

    This is another overview from a different corner of the map.​

    [​IMG]

    One last overview from another corner of the map.​

    [​IMG]

    This is the job of the wraiths/wrecking balls.​

    [​IMG]

    This is the job of the ghosts/clean up people.​

    [​IMG]

    Fun Shots
    My friend getting splattered by a crate that was pushed into a mancannon below him lol(he's on the far left of the shot).

    [​IMG]

    A deer in the headlights.​

    [​IMG]

    Me!​

    [​IMG]

    I forgot to mention that there are mancannons in the corners to prevent camping beneath objects in the corner of foundry.​

    And humans, i know it may seem like a good idea to get on the wraith to hide. This is where the second zombie comes in. He can use his ghost to get on the wraith and splatter you or he can get out of his ghost and assasinate you. This is the only time it is recommended that you assasinate as a zombie as most of the time you are outnumbered by humans and when you are out of your ghost you are fair game.

    Thanks for your time and enjoy,​

    II AceMasta II and Sideout67​

    Here is the links again in case you missed them:
    Map Variant: City Sweepers
    Game Variant: Sweepers

     
    #1 II AceMasta II, Aug 17, 2008
    Last edited: Aug 17, 2008
  2. murdermac

    murdermac Ancient
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    first post! nice map, looks interesting and fun. not too much that i see needs tweaking
     
  3. II AceMasta II

    II AceMasta II Ancient
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  4. M.Jelleh

    M.Jelleh Ancient
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    Lol this looks hilarious. Can't the wraiths shoot you though? Or should they just not because that would be lame?
     
  5. II AceMasta II

    II AceMasta II Ancient
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    No i have made the gametype in a way that wraith bullets will not hurt you only splatters will kill
     
  6. Sage

    Sage Ancient
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    NEEDS MORE INTERLOCKZORZS
    just kidding

    The map is extra cool because it is all moveable items imo
    It would be even sweeter if you merged the moveable objects into the ground
    the moveable item geomerge tut is in the Forging 101 section
     
  7. II AceMasta II

    II AceMasta II Ancient
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    Ya it would look good just seems like a hassle to do it
     
  8. IcexBullet

    IcexBullet Ancient
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    This actually looks surprisingly great! I was just playing campaign and looking at all the movable objects and I was thinking of making something with all of them. I really love destructible environments so this map is great. I like how you made the corners uncampable with the man cannons and having the zombies have to actually work as a team is perfect. Do they do zero damage btw because if not then the wraith would own the humans. You also have a large variety of structures making it look more like a city than a monotonous suburb. This map could have been even better if you had a sort of skyscraper in the middle made of dumpsters and some taller structures but I already love it.
     
  9. II AceMasta II

    II AceMasta II Ancient
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    Ya man im just hoping to start a new game like tremors. The maps will come if bungie does indeed make a larger sandbox map in the next map pack, expect to see some huge destructible cities from me
     
  10. Savagesound

    Savagesound Ancient
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    This is creative and looks like fun, i like the wraith being used asa a recking ball.
     
  11. headlessbarbie

    headlessbarbie Ancient
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    I know the wraith's explosions don't hurt you, but do they blast and move around the movable objects?
     
  12. II AceMasta II

    II AceMasta II Ancient
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    Yes they do and it does not effect gameplay much its just a choice for the humans have the tower die by getting run over or having it die by getting shot
     

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