K-Trocity

Discussion in 'Halo 3 Competitive Maps' started by Veon 115, Aug 15, 2008.

  1. Veon 115

    Veon 115 Ancient
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    Map Title: K-Trocity
    For 4-8 players
    Download Map:
    Bungie.net : Community : Forum Topic Listing : Forum Reply Listing

    Description:
    K-Trocity is a map made for Team Slayer, FFA, and Oddball game variants. The map consists of two bases, a red base: [​IMG] and a blue base: [​IMG]
    There is a cave that holds a ghost and a bubble shield. Beside the cave in blue base, is a separate cave with a flare in it, as well as two spikers as seen below: [​IMG] [​IMG]
    The sniper tower has a full overview of the map,[​IMG] but is both open and takes skill to get too. Not too much skill, just grenade jumps and crouch jumping. Now, the one thing people were uncertain about this map was the ghost. The ghost is positioned closer to blue base, however, the red base holds both a plasma pistol and a brute shot. Both weapons which can take out or slow down a ghost. If you do manage to get out of the map, please don't try to in the first place! It doesn't help your team at all and there is nothing outside of the map.
    Weapons
    -Shotgun
    -Bruteshot
    -Plasma Pistol
    -Plasma Rifle
    -3 Spikers
    -2 SMGs
    -Sniper Rifle
    -2 Magnums
    -Needler
    -6-8 BRs. Sorry, I can't remember the initial count I put down.
    Well that's all for now! I'll try to post more screenshots as I get them!​
     
    #1 Veon 115, Aug 15, 2008
    Last edited: Aug 15, 2008
  2. GD27 BlueDevil

    GD27 BlueDevil Ancient
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    This map looks pretty cool. Some of the structures you have created with your nterlocking highly unique! Great job I am DLing now

    Then I will rate later :)
     
  3. ZOMG

    ZOMG Ancient
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    This looks like it would make a excellent MLG map. 5/5
     
  4. Veon 115

    Veon 115 Ancient
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    Oh, I forgot to warn you guys, near the top of the map, there is some messy interlocking with some signs. I would fix that but there is really no need too, because the only way to get up there is by using a brute shot. Then there's nothing else up there so why bother? But if it is really a problem, I will fix it.
     
  5. sexy dude

    sexy dude Ancient
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    this is a really well made map but there is A LOT of open space were the ghost is which is bad you need more cover in this map i think add a dumpster or a sheild waal in the map to make it harded and also is there many things that could destroy the ghost quite easily like a trip mine or a power drain?
     
  6. Mental

    Mental Ancient
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    Everything from the pictures looks very clean and some aspects I have not seen anywhere else. Hopefully the gameplay holds up to the look.
     
  7. Veon 115

    Veon 115 Ancient
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    Yes, there is a power drain in the map. Also, it is not as open as you think, for it is a small map.
     
  8. Y35 <3

    Y35 <3 Ancient
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    You probably should fix it, this tells us that you took the time to start the map, but NOT finish it 100%.
    It would be nice if you did interlock the signs tho.
     
  9. AspiringChampion

    Senior Member

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    Oh, look, whats this i've found. Another nice map? Yes!! The map is nice, you've got good weapon placement and interlocking(where it appears) Overall 5/5 which means that its another map on my 5/5 list. No, just kidding. I don't really have a list

    EDIT: Oh yes, forgot. it looks like it would play well for MLG
     
  10. Mace

    Mace Old Tyme
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    looks like lots of fun
    pretty nice intarlocking
    but messey (meaning bumpy) is just about everywhere
    i would recomend putting some imovable cover on the ground floor like some ab signs on thier sides, geomerged fencewalls, wal corners exct.
     
  11. TheRevXa7xX

    TheRevXa7xX Ancient
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    It has good interlocking and looks like the gameplay would go great. I love how you made both bases different it makes it so your not doing the same thing every time you play it so good job on the map.
     
  12. Veon 115

    Veon 115 Ancient
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    Ok! Taken into account!
     
  13. Savagesound

    Savagesound Ancient
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    I think this is very orginal and i like the interlocking but really open near the middle though.
     
  14. DeadeyeForge

    DeadeyeForge Ancient
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    Nice job with interlocking and everything. But For some reason it seems like the map is smaller. You should probably put more cover in the map or make a second level if it's smaller. Otherwise nice geo merging, interlocking. And as for the ghost, I think you shouldn't put it in the map unless you use more platforms and boxes, otherwise in this version of the map the ghost would dominate pretty bad and it would be hard to high jack it. 4/5 1 off for not enough cover in some areas. Otherwise great map.
     
  15. A SouthPark Kid

    A SouthPark Kid Ancient
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    Hey this is a cool map 5/5 i luv the ghost spawn with all that stuff around, it looks like its in a garage. Nice interlocking&Geo-Merging.
     
  16. Budgetgravy

    Budgetgravy Ancient
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    Cool!

    Very fun on 4v4 and 6v6. Interlocking and merging are great. Nice job on the strategic weapon placement. The two bases remind me of Mlg maps. Good idea also.
     
  17. The Nasal Abyss x

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    This actually looks very unique, i love how yo made the bases with the wall corners and I like how you interlocked those boxes with their faces through the walls. I also like how it is a sysmetrical map, yet not symetrical at the same time. Although the place with the walls looks a bit sloppy, this map looks great. 5/5.
     
  18. Veon 115

    Veon 115 Ancient
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    You thought the walls look sloppy? I thought they were pretty smooth. But oh well! I'm so glad you all liked it so much!
     
  19. Icecikle

    Icecikle Ancient
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    I've played on this map with a small group of friends, it's pretty darn cool, but could definetly use some work. I'd suggest some minor stuff like making everything smoother (maybe not all that minor) and generaly making everything a bit cleaner looking.

    Overall good though, and works great in gameplay.
     
  20. DeadeyeForge

    DeadeyeForge Ancient
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    Good map idea, but for sure from the pictures it's going to really need some more cover in those open areas. The ghost would over power the map unless you have a rocket or a laser, or lots of grenades. You should throw in an extra tower, or some barriers and make a version 2. Good job though. 3/5.
     

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