Diamond Row

Discussion in 'Halo 3 Competitive Maps' started by TheKeebobBobagawa, Aug 15, 2008.

  1. TheKeebobBobagawa

    Senior Member

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    YouTube Video

    Download Diamond Row V1


    Diamond Row V1

    [​IMG]
    Created by KeebobBobagawa

    Supported Gametypes:
    ALL GAMETYPES!!!

    Map Description
    Well the basic layout of this map is a diamond. Me and my friends really enjoyed playing CTF, but it's also compatible with all other gametypes. Infection and Juggernaut works but it's sort of messed up.

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    Here's the main structure
    [​IMG]

    The main structure uncovered
    [​IMG]

    The bottom of the structure
    [​IMG]

    Another view
    [​IMG]

    The other side
    [​IMG]

    Team B spawn
    [​IMG]

    Team A spawn
    [​IMG]

    _________________________________________________

    Remember this is my first competitive map, so give me feedback and suggestions. I know it's really empty but can I have suggestions to fill those spaces up please.

    Feedback:

    I know, I'm not really good at weapon placement, so I didn't really bother to put much weapons.

    The shield doors are so the mongoose can't drive right underneath the main structure. Same for you Y35.

    I don't really think about that but I would say 2-6 maybe, idk.

    It makes a difference, trust me.

    Download Diamond Row V1
     
    #1 TheKeebobBobagawa, Aug 15, 2008
    Last edited: Aug 16, 2008
  2. DeadeyeForge

    DeadeyeForge Ancient
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    I think this would be a fun map for a 2v2 or a 1v1. The mongoose is a great add to make the map more fun/funny. Nice map, clean interlocking. Even the A signs into the wall. Nice map. 4.5/5. .5 off for confusion on the random floating shield door.
     
  3. RadiantRain

    RadiantRain Ancient
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    Wow... Looks like a pretty diamond.
    [​IMG]

    I have to give you two thumbs up on the interlocking... The gameplay does not look bad either. But I did notice something, where are the guns... I only see one, mabye they are hiding from the pictures.
     
  4. Y35 <3

    Y35 <3 Ancient
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    Looks good
    i like interlocking, but why is there a random shield door in the middler?
     
  5. Mace

    Mace Old Tyme
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    nice intarlocking and g30m3rging
    5/5
    lawl jk
    nice interlocking and geomerging
    nice idea for map shap
    wtf mate? random shield door then i realized box hasnt spawned in pic lol
     
  6. DxHydra

    DxHydra Ancient
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    this looks fantastic! im dl'n right now

    one problem is taht a floating sheild door in the middle or a bad camera angle?
     
  7. Hoff

    Hoff Ancient
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    Lol. Tele nodes on dumpsters.

    On to the map, the interlocking is good, I know you said the shield doors were there to stop mongeese, but i still don't like them...Everything looks neat, and everything looks like it has a purpose. But, I would recommend adding a roof.

    I don't think I'll download though. It doesn't seem like a map I'd like to play on.
     
  8. DxHydra

    DxHydra Ancient
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    ummm theres like a corner right beside the structure anyway sooo if the guy in the mongoose took that turn he could get to the base like .5 of a second later so whats the point?
     
  9. G043R

    G043R Ancient
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    Seems a bit small what are the team size recommended?
     
  10. xbrokenxangelx

    xbrokenxangelx Ancient
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    looks cool, but not really my type as i have 99 variants, but i dont see how infection and juggernaut are messed up, it just seems like its not compatible

    also thanks for not dp'ing

    i do like the layout though, and yes it does look like a pretty diamond
     
  11. Savagesound

    Savagesound Ancient
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    I think it's fun for 2v2 but not much else man.
     
  12. FreshCherry

    FreshCherry Ancient
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    Very nice map! the interlocking and clean and the gameplay is very good! i love the interlocking of the power-ups
     
  13. Brodellsky

    Brodellsky Ancient
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    Seem kinda sloppy to me...

    2.5/5
     
  14. Mental

    Mental Ancient
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    It's a good start for making competative maps but you really have to give it a original feel and gameplay. It doesnt look like theres any tactical advantage you could take at any point in the map, which could be good or bad.
     
  15. A SouthPark Kid

    A SouthPark Kid Ancient
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    Loks cool 5/5 nice interlocking 5/5, i like the curving walls i think you did a good job with that.
     
  16. zero inx

    zero inx Ancient
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    This map looks pretty cool, definitely has a lot of aesthetic quality to it. The one thing that kinda detracts from the awesome is the floating shield door, I just don't think it fits.
     
  17. TheKeebobBobagawa

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    Can someone edit the map and put weapons in it, and I'll look at it and if it's good, I'll post it and give you some credit.

    And what shield door is everyone referring to?
     

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