Dodge Zombies Created by Phoenix619 and Garret Mander Supported Gametypes: Custom Infection Game Varient Map Description During the flood infestation of Earth many factories around the crash site were affected by a terrible virus that the flood brought with them. One of the affected factories was the Fusion Coil and Vehicle Manufacturing Plant 05. The virus has caused many of the workers to become brain hungry zombies who will do anything to hunt you down and kill you. Due to the lack of maintenance, the facility has taken damage and the automated fusion coil transfer systems are malfunctioning, blasting the work floor with deadly explosions. Hand held weapons are nearly useless against the horde, high explosives are your only chance to take a few of your foes with you. Unlike other infections, these zombies can still operate vehicles and as you see the pulpy remains of another squad littered on the floor, you can only hope and pray you survive long enough for the relief force to arrive. _________________________________________________ Overview of Work Floor Fusion Coil Field Hog Garage Hog Exit Watch out for the Hog Mongoose Garage Mongoose Exit Flying Mongoose Action Shots Don't go in the Fusion Coil field Catch This Nice Save Hog vs Trip Mines Trip Mines Win _________________________________________________ This map is meant to provide a fun vehicle carnage game and I hope that you like it. Thank you for whoever downloads and any feedback is welcomed. Download Dodge Zombies Download Dodge Zombies Game Type v1.1 changes The only change that I have made so far is that their are now walls covering the back two door of Foundry's border. This change was made because humans would get up on the little ledges there and hide from the vehicles.
Can the zombies be killed and how easily (Shields, damage resistance)? Otherwise it looks awesome, I love vehicles and I'm sure funny splatters will appear! 5/5
The zombies can only be killed by using the 2 trip mines that spawn once at the beginning of each round and by entering the fusion coil field and being blown up with their vehicles. Zombies and Humans have no damage with their weapons. Also Humans are a 50% health and they have 200% gravity and 90% speed so that it is harder for them to dodge zombies in their vehicles.
The map is quite fun for numbers three and up, where normally Infection games require eight or more people to start being fun. There are only two ways to kill each other, trip mines for the humans (one per goose, two for a hog, they don't respawn), and by splattering the humans as a zombie. With higher gravity and reduced movement speed humans are hard to hit but not impossible. Also, if you find yourself in the middle without a vehicle Zombies can jump back in via the hog exit, it requires a crouch jump, but is quite easy for the reduced gravity zombies. All in all great fun, and the fusion cores give it a nice touch providing a killing field to lure each other into. The spike grenades are good for flipping mongooses, and the magnums are just fun to fire at a rushing hog.
This looks really fun, although it seems a bit too easy for the zombies to kill you. But still I love the idea! 5/5
It gets easier for the zombies as you get more people, but when we tested it with six people it became fun to taunt the zombies by just barely dodging their mongooses, then smacking them with a melee as they pass. And actually it is fairly hard to kill a human if you don't manage to get them while they are distracted.
Actually, the openness works for the game rather than against it, and the fusion coil field constantly fills the middle with explosions making it not quite as open as one might think. Sleep time for me now, work tomorrow.
This does look fun but i'm guessing that two humans could jump over into the hog area with some head jumping. If so this might be a problem. I was also wondering if the zombies can use the turrets. I guess your gametype makes it so they have to splatter though. good job. 9/10
I guess this map is pretty fun seeing theres alot of explosives but the main floor looks to bare.Maybe add some cool structures or soemthing to spice this map up a little.But the warthog places and stuff are a nice place for the zombies to spawn and it seems like a really fun game.
Hey Rival just so you know if you download the gametype that goes along with it humans players have 200% gravity so that they can't jump on each others heads. Thanks everyone for reviewing the map, should I make a v2 with more cover?
Actually, no, it's rare for a Zombie to die once. A single trip mine won't kill a hog, it takes both, and normally the first zombie will take a hog (It's simply better for splattering) Since trip mines don't respawn the humans only have one chance to kill a Zombie. Unless you use teamwork or the first zombie takes a goose, zombie kills are rare. The point of the game isn't to rack up hundreds of hell's janitors though.
Just started making a version two and I was wondering what people thought would be good additions or should I just make the interlocking better, thanks for any comments.
definitely liking this one, looks like alot of fun for a large group, especially if the zombies are tards
Ok, I LOVE THE INTRO. That's one of the best back stories I've ever heard. This map looks a tad unorigional but I think that you have given it a new out look. Good job Keep FOrging