Crash in Sahara Created by Xicemike Supported Gametypes: Infection Map Description Zombie Squad have to resupply the Sahara Station, but a brought down in the progress Players begin at the crashed Pelican they are to grab Weapons, Equipment and Vehicles. Then they drive to 2 bases one is on the highest dune with Snipers and Fusion Coils to push down the hill. 2nd Base is in the main building supplied with a Brute Shot, Rocket and Flare. The Building is closed in by except for 2 entrances. Another Tactic is Drive in the Warthog and Mongoose but beware of the obstacles, such as Radio Antennas, Coils Crates and others _________________________________________________ Starting for Humans Starting for Zombies Base 1 Base 2 _________________________________________________ Download Crash in Sahara
a little open and little design, there isnt much to forge in sandtrap, try something ealse next time.
The map itself is a little plain as there are not many add-ons to the map besides the respawn points being changed and the weapon and vehicle placement and blocking off certain parts of the map. More descriptions would be nice such as what obstacles would be in a Warthog's way, being more specific would give me a better idea of what the map is like. You can also state what weapons are on the map and what vehicles are on the map (I know there are Warthogs though). And more pictures could help with the descriptions if you are going to fix up the post. Sorry to be a little mean but it is to help people do better and then they won't get the lecture again. Elkan Viel
I don't like sandtrap and the humans seemed overpowered, try making a infection map on another map because i to like the orginals but sandtrap is to big to reaqlly make a good forge map out of it.
accually if you and your friends are in a warthog and the zombies have 300% speed its accually really fun on sandtrap but onto the map it is a little plain and unless the zombies are fast as hell the warthog and sniper area will be redicalisly overpowered
i dont like sand trap infection maps in general every time it just turns into a chase where humans drive around and zombies get slaughterd i also dont like the turret because that would lead to scores of like 150 in a round
Maybe make the map on avalanche then you have more room and better objects. i dont like sand trap infection maps in general every time it just turns into a chase where humans drive around and zombies get slaughterd i also dont like the turret because that would lead to scores of like 150 in a round The map itself is a little plain as there are not many add-ons to the map besides the respawn points being changed and the weapon and vehicle placement and blocking off certain parts of the map. More descriptions would be nice such as what obstacles would be in a Warthog's way, being more specific would give me a better idea of what the map is like. You can also state what weapons are on the map and what vehicles are on the map (I know there are Warthogs though). And more pictures could help with the descriptions if you are going to fix up the post. Not impressed 2/5