MLG Punishment

Discussion in 'Halo 3 MLG Maps' started by V3SPH, Aug 12, 2008.

  1. V3SPH

    V3SPH Ancient
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    MLG Punishment
    By V3SPH

    MLG Punishment is my first MLG map, so it is not that good. It still is really fun to play on, the map is made equally, with both bases looking through two main towers. The map is great for 3v3, I think. The sides are nothing special, though they both have sniping areas like the bases.


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  2. Obibital

    Obibital Ancient
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    pretty good, but its a little sloppy and theres no interlocking that i can see. not being mean but you should know this too, all MLG's look like this try making something original.
     
  3. V3SPH

    V3SPH Ancient
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    All the interlocking is in the bases, that's pretty much all i did :p
     
  4. zoner117

    zoner117 Ancient
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    WOW... This is a great map! I will download. 4.5/5 I like what you did with the stairs. The bases need a little bit more space though. I love symmetrical maps so I like this too.
     
  5. Resix

    Resix Ancient
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    very unoriginal. i suggest coming up with a different idea for a forged map. pretty good though compared to other mlg maps i have seen
     
  6. azn_dude1

    azn_dude1 Ancient
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    The wall corners placed like that are very annoying because you can't just walk up them. You should sink them into the ground with the door technique. Looks great, though, I really like the second picture.
     
  7. PingPongLegend

    PingPongLegend Ancient
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    it looks pretty good, a valiant effort
    one important thing in mlg maps is that everything has to be interlocked because those guys are really anal
    3.5/5 with no interlocking
    good job
     
  8. V3SPH

    V3SPH Ancient
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    There is some interlocking in the bases.
     
  9. A SouthPark Kid

    A SouthPark Kid Ancient
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    Looks ok 2/5 sorrry no DL to plain, you could add some more stuff by the bases way to plain for me.
     
  10. nickseeknconker

    nickseeknconker Ancient
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    looks soooooooooooooooooooooooooooooooooooooooooooooooooo open fix it up
     
  11. Obibital

    Obibital Ancient
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    ^
    wow nice spam

    oh now that i look i can see the interlocking, and i see the stairs interlocked, good job with that, my rating was a 2.5 but i change that to a 3.5
     
  12. stin10

    stin10 Ancient
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    i assume you used the wall from hype. either way. this is a good post, i noticed that you put doors in to hop up to the double wall. i did that in my map. did you see mine and use my idea. i'm not mad, it would just be cool if i inspired someone, even just a little. its in my sig.
    either way. if this is your first MLG map then nice job. but it could use some work. you should really interlock everywhere.
     
  13. Wingsofhalo

    Wingsofhalo Ancient
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    Looks a bit sloppy, I think you should add more stuff, and add more pictures so we can get a better look at it, because I can't really see much. 2/5. Sorry.
     
  14. xSharpshooter94

    xSharpshooter94 Ancient
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    looks good, it is really open though so i hope that you managed your weapons well. like the sniper spaw
     
  15. Stratigon13

    Stratigon13 Ancient
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    this looks good for a first mlg map. seems kinda open but thats fine. you might want to make different routes to the bases. and the bases are kinda small too. but good job keep up the good forging
     
  16. Savagesound

    Savagesound Ancient
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    The middlke structure could usae some work it looks very plain and open but it seems very fun for MLG and it's accually really good, nice job.
     
  17. Jamie182

    Jamie182 Ancient
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    Nice Attempt
    try adding double boxes in the middle for more of
    a center structure because it looks a bit open to me.
     
  18. V Undertow V

    V Undertow V Ancient
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    It looks open, too large, unoriginal, a bit sloppy, and not MLG standard. 2/5.
     
  19. drak

    drak Ancient
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    cool map, but my pet peeve in any map is when u just have a random corner wall sitting down on the ground...it friggin pisses me off!!! 4/5 though for the map!
     
  20. JASONYO

    JASONYO Ancient
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    the thing i like about this is the parallelogram u made with the doors. brings me back to geometry
     

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