Discription: the fishers(zombies) try and fish(snipe) the fish(humans) off of the ghost. Since vehicles bounce up and down when they hit shield doors the zombies have to try and shoot the humans off of the ghost wall jumping around on ghost. Zombie Spawn Water through the fence wall Overview 1 Overview 2 Whenever the fish stay inside they get teleported after 20 seconds into this box Fish hooks Underview You MUST use this gametype or it will not work. Bungie.net : Community : Forum Topic Listing : Forum Reply Listing ^^Map Variant^^ Bungie.net : Community : Forum Topic Listing : Forum Reply Listing ^^Game Variant^^
nice spam post. I think the way the map works is that you must bounce around in an area while zombies snipe u
sdrakulich, apparently you are supposed to kill the zombies bouncing around on the shield doors driving ghosts. Can you grab the sniper, or is it for aesthetics? And that box you get teleported to, can the zombies kill you in there? A great idea though, very original!
If you remade this into a better version, I would DL. in the meantime. not a very good map in my opinion
You can fall through windows you know. I think its actually a pretty good idea, but should be used with mongooses. Ghosts have alot of cover, except for around the head, and personally I suck at sniping. I think it could be tidied up a little bit though. Interlocking and a more clean feel would make this mini-game a classic.
my bad, nothing bad meant...sorry....thanks i think i get it now....EDIT THE MAIN POST....and say what it actually is and how u play it
can the zombies drive because i think that if they could then it would just be highjack and splatter city
theres a problem ( i think) what if a human just sits where he spawns and doesnt move. interesting and original game though.
Well, you shoot them from a fence wall box in the roof, so there won't be any highjacking or ghost cover problems. Orbitalshock; There are teleporters of some sort in there, i don't really know. He should make mancannons spawning after 45 seconds, that shoots you into the teleporter. MY main concern is; What if you step of your ghost? You' fall through the shield-doors, totally safe from sniper bullets (you can't get out either) and an empty ghost will jump around on the shield-doors. That's a thinker for ya.
thats what the teleporter is for if after 20 seconds humans go through teleporter and get stuck in a box for zombie food
the idea is origonal, but its confusing, and its not really for me. if you ever need help with anything at forgehub or anything forgerelated, just look at the group in my sig.
nice points viper. the thing is the shield doors are not very far off the ground so you can't hide under them and the teleporter takes up a good section of each box so you would havve to be at the edge. resulting in getting shot. how is that for a not spam post?
MY main concern is; What if you step of your ghost? You' fall through the shield-doors, totally safe from sniper bullets (you can't get out either) and an empty ghost will jump around on the shield-doors. That's a thinker for ya.[/quote] Ooo you got me!... not I made it so shield doors aren't tall enough to crouch under
i like that idea but it wont be to fun for the humans unless you like laughing at your friends get shot