Tremor Valley

Discussion in 'Featured Maps' started by TrueDarkFusion, Dec 9, 2007.

?

How would you rate this map?

  1. 1

    0 vote(s)
    0.0%
  2. 2

    10.0%
  3. 3

    0 vote(s)
    0.0%
  4. 4

    10.0%
  5. 5

    80.0%
  1. TrueDarkFusion

    TrueDarkFusion Ancient
    Senior Member

    Messages:
    2,058
    Likes Received:
    9
    Tremor Valley
    Map created by TrueDarkFusion, TheYavimayan, aNitrous, and Trickmyster

    [​IMG]

    Tremors was designed after the classic Tremors gametype from Halo 2 that many of us have come to enjoy. Well we have managed to create the gametype along with a map which can be played without the use of the honor system.

    In order to play load the gametype and map up in the lobby. Have one to two people only on red ream and the rest must be on blue team. The red team is the tremors and the blue team is the humans. The game is setup so players can't do damage but splatters do work. The tremors spawn by a pair of choppers (if there is only one tremor playing the second chopper will detonate at 30 seconds in) which they must take and race around the map splattering those pesky humans. Remember that only splattering does any damage so you need to catch those humans off guard to kill them before stealing your flag.

    If you're playing as a human your objective is cross the valley without getting splattered by the tremors. You must use a combination of closely timed acrobatics, patience, teamwork, and use of boxes/rocks. As you cross the valley jump on the various boxes (the boxes are immovable so the tremors can ram them and humans will be safe) and rocks scattered throughout the map. At times you may need the assistance of your teammates to make a clean run to or back with the flag.

    Tremors win the game by splattering all the humans before they score the flag or if the time limit reaches zero. The humans win by stealing the flag and making their way back to the base alive while avoiding the tremors. Enjoy the redux of Halo 2's Tremors!
    The Human Spawn
    [​IMG]

    The Tremor Spawn
    [​IMG]

    A Safe Refuge
    [​IMG]

    A Tremor Claims Another Victim
    [​IMG]

    Uh... Now what?
    [​IMG]

     
    #1 TrueDarkFusion, Dec 9, 2007
    Last edited by a moderator: Oct 16, 2008
  2. Klink258

    Klink258 Ancient
    Senior Member

    Messages:
    2,405
    Likes Received:
    1
    Oh, so it IS like the movie tremors, I thought it was from something else.
    Looks like fun!
     
  3. Titmar

    Titmar Le Mar du Teet
    Senior Member

    Messages:
    4,020
    Likes Received:
    14
    Got to play this a bit last night. Lots of fun.
     
  4. scardypoopoo

    scardypoopoo Ancient
    Senior Member

    Messages:
    273
    Likes Received:
    2
    Ha this brings back memories....Had a lot of fun playing this last night...

    Ha sweet...front page picture of me!
     
  5. DRO Maelstrom

    DRO Maelstrom Ancient
    Senior Member

    Messages:
    270
    Likes Received:
    0
    This sounds great. I'm definately dling. Good job FH!
     
    Sage likes this.
  6. absentrabbit

    absentrabbit Ancient
    Senior Member

    Messages:
    583
    Likes Received:
    2
    A lot of fun when we played it, downloading.
     
  7. DareDefyMe88

    DareDefyMe88 Ancient
    Senior Member

    Messages:
    112
    Likes Received:
    1
    Downloading now, hopes its as good as the movie :D
     
    Sage likes this.
  8. Weapwnsmaster

    Weapwnsmaster Ancient
    Senior Member

    Messages:
    47
    Likes Received:
    1
    Its a lot of fun! But I think that there should be more boxes/rocks out in the fields.
     
    Sage likes this.
  9. ukilledkenny7

    ukilledkenny7 Ancient
    Senior Member

    Messages:
    97
    Likes Received:
    8
    Looks amazing. But I do have one question. What made you decide to use choppers instead of ghosts?
     
  10. Penguinish

    Penguinish Ancient
    Senior Member

    Messages:
    1,309
    Likes Received:
    0
    i too have the same question as kenny, what about the traditional ghost? not work as well as the choppers?
     
  11. Nerf

    Nerf Ancient
    Senior Member

    Messages:
    116
    Likes Received:
    1
    Nice, I was trying to do the same thing but using a Mongoose with 10% HP and 300% damage bonus with no guns on, but the Mongoose still wouldn't kill them.
     
    Sage likes this.
  12. shadow0324

    shadow0324 Ancient
    Senior Member

    Messages:
    53
    Likes Received:
    1
    i played it tonight being one one of the choppers and it was very difficult to run anyone over. it was fun the 2nd time through after i was a little more used to it. lots of fun though
     
    Sage likes this.
  13. TrueDarkFusion

    TrueDarkFusion Ancient
    Senior Member

    Messages:
    2,058
    Likes Received:
    9
    The ghosts can climb up boxes and get stuck on them while Choppers can't climb boxes and don't get stuck if they go off a jump.
     
  14. Gravedigger5454

    Gravedigger5454 Ancient
    Senior Member

    Messages:
    938
    Likes Received:
    0
    I don't know why you had to release yours early just because I was making one, but their are some big differences. The main difference is that mine completely eliminates honor rules, while yours still has some in it.

    In my Tremors, it is completely impossible for the humans to hijack or take the tremors vehicles. I have ghosts working, which gives the tremors more of a chance. My tremors is played with three rounds with automatically a random two tremors each round. My scenery also looks different then yours. My point system also makes it a little more competitive. I don't mean to advertise in your thread, but I can't feature my map, and won't have time to post it until tonight. I tried to contact you about looking to see if we could sort of combine our ideas to make one better map, but it didn't work out, so I'll be posting up my tremors tonight, completely honor rule free and easier to play as a tremor (humans can still win pretty easily though), also changing the tremors over three rounds makes it work a little better I think.
     
  15. TrueDarkFusion

    TrueDarkFusion Ancient
    Senior Member

    Messages:
    2,058
    Likes Received:
    9
    It's not tremors if it isn't CTF... If you made it infection in order to make amends it won't work as there is no objective...
     
  16. Lucko

    Lucko Ancient
    Senior Member

    Messages:
    18
    Likes Received:
    1
    Yay, loved the game in halo 2, so I'm definitely downloading this. ;D
     
  17. Wakko45

    Wakko45 Ancient
    Senior Member

    Messages:
    1,295
    Likes Received:
    0
    Fixing the Blue team being able to board is actually quite an easy fix. I'll PM you if you're intrested True. Not that it makes much of a difference either way.
     
  18. gman347

    gman347 Ancient
    Senior Member

    Messages:
    127
    Likes Received:
    0
    to anyone that has played this,


    is it worth the dl?
     
  19. TrueDarkFusion

    TrueDarkFusion Ancient
    Senior Member

    Messages:
    2,058
    Likes Received:
    9
    We have been playing this and Cat N' Mouse nonstop. Trust me this is one I highly recommend, unlike Urban Apartment (never touch it, you might get chorea).
     
  20. LaughingBigman

    LaughingBigman Ancient
    Senior Member

    Messages:
    13
    Likes Received:
    0
    So much fun playing last night....gonna play this all the time now
     

Share This Page