As maps continue to be made, a lot of the same ideas are repeated over and over and over again. I'm a noob.Good news everyone!My shoes have been stolen. It's called Hide and Seek X, here is how it works. 4 players start out as seekers (zombies), for the first 90 seconds the zombies weigh a lot and move very slowly. These people start out in a closed off room. Once the 90 seconds are up these people can move fast and jump high. Now there is a teleporter in this room that is blocked for 120 seconds (it may be 90, I can't check right now), but a skilled Halo 3 player can get out of the room, if they are awesome at jumping. Meanwhile the people hiding (humans) have 90-120 seconds to hide. They are close to sand color so it is a little easier for them to hide. They can't kill the zombies so they just have to hide well. The last man "accidently paint all over him" and has to run around pink (what a loser! ). So if you want to see how well you know a map and have fun at the same time I think this would be a good game for you. The link below brings you to the game type page, which has a link to all the maps for it (which is currently just 1) Hide and Seek X 5 players are needed by default to play (unless you change the number of zombies on the game type) 8-16 players are recommended There are no pictures because there is nothing really to take a picture of and I can't play on weekdays. This message was added in by Grif on October 9th, 2008. Well my first post was awful, I mean awful. I mean no pictures, wtf? At this time I was just a n00b. I had no idea what Forge Hub would become. I had just left Achievement Junkie and was looking for something cool. I wanted to become a Guilder, but never made maps that made the cut. Then I played with TDF in the first ever TGIF. I decided to try to improve map posts by starting the AJ Review. I was then elected to be a moderator. I then changed my name from AJ Spartan 117 to Grif. I am now Staff. Who knew that with this post I became the second highest rank on Forge Hub.
you have some explosives blocking the teleporter that only spawn at the beginning. Before that you need to build a tower where the explosives will be and put some more explosives on top of the tower. Set the tower explosives not to spawn at the start and how long you want the teleporter to be blocked. Then delete the tower and do what I said to do in the first sentence. You could also have the blocking explosives respawn so that the teleporter doesn't always work.
Hide and seek was just a game in real life, that is what I intended for it to be in Halo 3. A game where you actually laugh in.
looks pretty legit, I have thought of this before, but I decided not to make it because hide and seek is one of those things you can go outside and do, team slayer however; is'nt. Good thought to it, and good idea if a bunch of people are down to play it.
i dont mean to be a sore thumb here...but could you make a video about this...i tried...and failed.....
umm what map is it on. You left so much info out and it is very confusing! Atleast describe more of what the map looks like. I wont dl until I get more info.