Station 777

Discussion in 'Halo 3 Casual Maps' started by Dark Synth, Aug 11, 2008.

  1. Dark Synth

    Dark Synth Ancient
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    Download Map Variant Here
    Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
    Download Gametype Here
    Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
    Station 777

    Map Description:
    Station 777 is a map variant for Cops & Robbers

    There are six cells total. Four are at spawn, the other two are upstairs as back-ups. If you feel you need to use the "Thinker", there are two of them. One is your standard in-door plumbing, the other an outhouse. After relieving yourself on the thinker, why not fill that empty void by eating a 'burrito'*cough*Deployable Cover*cough* in the back of the cafeteria.

    Once outside you have three options. You can take the teleporters on your right, which take you back to the four main cells. You could possibly enter the hideout in front of you. Or you could take on Mountain Crate, which gives you a nice reward once you reach the top.

    Pictures
    This is the spawn area. Cops spawn on the left, behind the A/B signs. Robbers spawn in the cells.
    [​IMG]


    This is the 'Thinker' I used pallets as you can tell as the Toilets.
    [​IMG]

    Once you head upstairs and follow the B signs you'll end up in the Cafeteria.
    [​IMG]

    Here is the quick glimpse at the attic above the cafeteria.
    [​IMG]

    With a little more investigating you should stumble upon the two extra cells I mentioned earlier.
    [​IMG]

    Your first look at freedom.
    [​IMG]

    This map went under a lot of remakes and different versions. I then finally got the idea to add a receptionist desk.
    [​IMG]

    Watchtowers, and a different view of the wreckage.
    [​IMG]

    Here is the outhouse I mentioned earlier.
    [​IMG]

    The hideout. Every robber needs a hideout.
    [​IMG]

    Mt. Crate... sporting a lovely Energy sword accompanied with a grav lift.
    [​IMG]


    Action shots
    http://img.photobucket.com/albums/v292/Bahumhat/49182574-Medium-11.jpg
    http://img.photobucket.com/albums/v292/Bahumhat/49184133-Medium.jpg
    http://img.photobucket.com/albums/v292/Bahumhat/49184252-Medium.jpg
    http://img.photobucket.com/albums/v292/Bahumhat/49184369-Medium.jpg
    http://img.photobucket.com/albums/v292/Bahumhat/49184404-Medium.jpg


    Notes:

    • For some reason, photobucket seemed to not add the border effect as I was posting them.
    • About halfway through forging I messed up the money glitch causing a bunch of items to be glitched, unable to spawn. I tried fixing but they wouldn't come back :(
    • This is my second map posted to ForgeHub. If you wish to visit the thread, the link will be in my sig.


     
    #1 Dark Synth, Aug 11, 2008
    Last edited: Aug 11, 2008
  2. stin10

    stin10 Ancient
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    this idea isn't relly new. but nice use of forge. 3/5
     
  3. Mace

    Mace Old Tyme
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    this is a very nice cops and robbers map all the others look very simmilar that i usualy see nice job might want to interlockit abit more
     
  4. PingPongLegend

    PingPongLegend Ancient
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    i like mt. crate and i like the watchtowers
    good job with those
    as for the cells, the look very similar to the ones in the cops n robbers map that nearly everyone uses. Its been stolen and claimed and renamed a million times so saying the name would be useless

    it looks pretty good other than that
     
  5. Dark Synth

    Dark Synth Ancient
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    Well, without wasting too many items to make new cells, I thought I'd use the cells everyone knows.

    Oh yea, please don't say "needz moar interl0cking" I have interlocked everywhere. And interlocking is a technique, not a standard. And saying that makes you look asinine. (This is not pointed at anyone, just wanted to get that off my chest.)
     
    #5 Dark Synth, Aug 11, 2008
    Last edited: Aug 11, 2008
  6. RadiantRain

    RadiantRain Ancient
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    Erm, interlocking would be useful... Let me tell you why, because people have already made versions of these maps and it would help you get more downloads if you put more effort into the map then the other ones.
     
  7. Dark Synth

    Dark Synth Ancient
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    I never said interlocking wasn't useful. I said it was a technique, not a standard.
     
  8. Patsfan28

    Patsfan28 Ancient
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    ther haz been a lot of cops/robbers maps already
    like the watchtowers though. 3/5
     

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