Actually, I'm working on a foundry version right now. It's still in the stage though where it might be scrapped.
I really don't understand your comment. The idea is that all the attackers only have swords like zombies and jump over the wall. The defenders have to hold off the attackers because if one of them even touches the flag, it instant captures. All other exits are blocked. By saying it has no point to it, you obviously did not watch the video or read the description carefully.
im kind of curious, the humans actually become zombies in ctf? how does that work? cuz if the humans have to switch teams, then i give this a 2.5/5
i like the new original idea (even though this map is now old... i haven't seen it or anything like it yet). it looks like you threw down some barriers... not much else
Picky now are we Blaze? jk. Anyways, the map looks like a normal defense base, but the zombies and humans are swapped (right? or wrong?) The zombie + ctf settings seemed pretty cool though.
ctf + infection? amazing! high ground map that doesnt look like crap? astounding! lol. i would like to see a few more pics though for a download. but from what i see 4/5 definately