Number One

Discussion in 'Halo 3 Race Maps' started by J M Henn, Aug 8, 2008.

  1. J M Henn

    J M Henn Ancient
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    This track is called number one because it was my first ever racetrack on this map. it was created about 2 hours after it came out and i havent ever touched it since. i hope u enjoy the turns jumps.

    Bungie Link

    Screenshots

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    J M Henn
     
  2. Ace Of Light

    Ace Of Light Ancient
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    Frankly, it doesn't look very good compared to most race maps. It's OK for your first try, but I'd recommend you visit the Forging 101 section to learn interlocking before you try to make another map.
     
  3. KB

    KB Ancient
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    Wow! Not bad at all! You probably will get this later but may I suggest interlocking? Most of the map could do without but there are some parts that would look great with it! Great job with this and great job with your first map post (I presume) I hope to see more from you in the future! Happy Forging!
     
  4. J M Henn

    J M Henn Ancient
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    wow. do u really have to interlock to make it look good. maybe it runs just fine without it. maybe it cant interlock because things it isnt necessary. but thanks for your opinion
     
  5. ZANDER1994

    ZANDER1994 Ancient
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    I think it basically has the same issues as your other maps, but that's ok because you're new. Interlocking is not needed to make a good map, however, you do need to use it if an area would affect gameplay in any way. I don't think it does for this particular map, but it would make it look very nice.
     
  6. PingPongLegend

    PingPongLegend Ancient
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    i personalyl think its very cool
    i like the use of the inside bases of foundry, dont see that often
    as for the rest of it, for people not to give you sh*t on forgehub, it has to be interlocked
     
  7. stin10

    stin10 Ancient
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    i know it sucks. but here ar forgehub interlocking is key. simply because so many great maps here have it. but this is amazing, considering you made it the day foundry came out. no techniques we use now, were even known about then.
     
  8. browniekillyou

    browniekillyou Ancient
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    not as good as your other ones but good try only good part is that narrow tunnel
     
  9. nickseeknconker

    nickseeknconker Ancient
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    looks okay just u should interlock the fence walls
     
  10. Mace

    Mace Old Tyme
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    what they all said about interlocking lol
    i love the stirs how they are flattned out so it makes a bumby effect?
     
  11. RadiantRain

    RadiantRain Ancient
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    Wow... really does look like a first map... One piece of advice... Make V.2 interlock, and just smooth it up. The Racetrack already has a good design all that it needs is a remake..
     
  12. SE7ENS1NS4M

    SE7ENS1NS4M Ancient
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    mm not one of the better race tracks doesn't look very long but you have so cool ideas in it so good job
     
  13. J M Henn

    J M Henn Ancient
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    hahaha lol those stairs are not flat.. they just go up and the last pic just makes it look like its flat. its like a mirage.
     
  14. Blaze8166

    Blaze8166 Ancient
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    It looks cool, but Ive seen much better race tracks around.
     
  15. Darkdragon

    Darkdragon Ancient
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    interlcoking isnt as important as some people says it is, but may i recemend

    *put upside-down boxes, there smoother
    *make some parts wider
    *make it Cheat proof
    *make a scoring system
    * even though i said its not entirely important, to make good bridges, put boxes on their side at where the bridge will end and begin, and put a bridge upside (smoother) down there, now delete the boxes, and set the spawn at start for bidges to no (to interlock) and place an upside down double box where youhad the other box, and you have a perfect nridge

    4/5
     
  16. Warfang

    Warfang Ancient
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    Like those said before me, this map could be much better with the use of interlocking. Check out the Forging 101 section and try out some of the other tracks by some of the people here, just to give you some ideas on how to make a better map. Good luck!
     

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