Ascent

Discussion in 'Halo 3 Competitive Maps' started by Sage, Aug 8, 2008.

  1. Sage

    Sage Ancient
    Senior Member

    Messages:
    574
    Likes Received:
    0
    Background
    I have been playing Conquest for a good while and I finally made a Conquest map.

    Map
    Bungie.net : Community : Forum Topic Listing : Forum Reply Listing

    Gametype
    Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
    (yes this gametype isnt mine its Furious D's)

    Desription
    The map is two identical halves. They are seperated by a giant fence wall. There is the center terrirtory that is up to wall heights To get up there you walk into the "ladder" which is the stairs that launch you up by man cannons
    6-16 players

    [​IMG]
    Spawn/ First Territory

    [​IMG]
    Sniper at Spawn

    [​IMG]
    Second Territory

    [​IMG]
    Third Territory

    [​IMG]
    "Ladder"/ Reciever to Teleporter from First Pic

    [​IMG]
    Center Territory

    _____________________________________________

    Each Side Weapons
    Sniper x1
    Spiker x2
    Plasma Rifle x2
    Pistol x2
    SMG x2
    BR x1
    Brute Shot x1
    Carbine x1
    Spike Grenades x9
    Frag Grenade x3

    Neutral
    Mauler x1
    _____________________________________________

    Map
    Bungie.net : Community : Forum Topic Listing : Forum Reply Listing

    Gametype

    Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
     
    xbrokenxangelx likes this.
  2. Ryan. K.

    Ryan. K. Ancient
    Senior Member

    Messages:
    1,127
    Likes Received:
    0
    Alot of maps from you, at the moment, but is this a remake?
    Because I'd like some refference pictures.
    The ladder is awesome, too bad we can't go on it, though, that would be great for new map ideas, and it would be a great add-on.
    Your Interlocking is great and your ability to use the Scenery to create different kind of objects, or bases, etc.
    Is amazing!
    Like the Fence Wall, sticking out of the main wall, to create a roof for the Window Pannels, I've ner though of doing that, because the Window Pannels aren't really as tall as like, Double Boxes.
    Great Forging, can't wait for your next map.
     
  3. Sage

    Sage Ancient
    Senior Member

    Messages:
    574
    Likes Received:
    0
    thanx and no it isn't a remake if it is a remake it was on accident
     
  4. browniekillyou

    browniekillyou Ancient
    Banned

    Messages:
    332
    Likes Received:
    3
    i really like this map form you good job and keep up the good work
     
  5. PingPongLegend

    PingPongLegend Ancient
    Senior Member

    Messages:
    281
    Likes Received:
    0
    great job
    intense interlocking
    i always get too lazy to keep interlocking after about 20 minutes
    5/5
     
  6. Sage

    Sage Ancient
    Senior Member

    Messages:
    574
    Likes Received:
    0
    I dont I love interlocking as you probably can tell
     
  7. FreshCherry

    FreshCherry Ancient
    Senior Member

    Messages:
    1,522
    Likes Received:
    1
    nice ladder, and you made a pretty good one i guess. this seems fun enough and the gameplay is very good.
     
  8. Warlord Alpha

    Warlord Alpha Ancient
    Senior Member

    Messages:
    493
    Likes Received:
    0
    Can i have an overview? Im finding it very difficult to get an overall picture of the map. Even a drwaing on MS paint if its enclosed and would be too much of a pain.
     
  9. Sage

    Sage Ancient
    Senior Member

    Messages:
    574
    Likes Received:
    0
    i'll se what i can do

    EDIT: [​IMG]
     
    #9 Sage, Aug 8, 2008
    Last edited: Aug 8, 2008
  10. SE7ENS1NS4M

    SE7ENS1NS4M Ancient
    Senior Member

    Messages:
    441
    Likes Received:
    0
    cool beans but this looks kina of bland like theres not too much to do...maybe more pics and ill change my mind?
    but from what i saw the map looked cool.
     
  11. Sage

    Sage Ancient
    Senior Member

    Messages:
    574
    Likes Received:
    0
    in conquest it very bland because you are fighting so intensely you dont want things in your way
     
  12. Hazza

    Hazza Ancient
    Senior Member

    Messages:
    847
    Likes Received:
    2
    The concept from this map looks good but from the pictures, I can't realy work out the layout of the map. It seems like play would be good on this though. If you add some action shots, I'll be intreged to look further into this.
     
  13. Sage

    Sage Ancient
    Senior Member

    Messages:
    574
    Likes Received:
    0
    I'll put theaction shots up the next time i play the map
     
  14. Ace Of Light

    Ace Of Light Ancient
    Senior Member

    Messages:
    106
    Likes Received:
    1
    It's a nicely made map and it looks very playable. It's got my dl.
     
  15. Nemihara

    Nemihara Ancient
    Senior Member

    Messages:
    5,071
    Likes Received:
    1
    I really can't tell by the images in the original post, so is the diagram you drew a bird's eye view or of the map going vertical?
     
  16. Sage

    Sage Ancient
    Senior Member

    Messages:
    574
    Likes Received:
    0
    birds eye
     

Share This Page