This is a new incarnation of my previous map, this time around I made it smaller and I made it look a little more professional. Heres a Look: OVERVIEW: OVERSHIELD SPAWN: A-SIDE TELEPORTER: VIEW FROM BASE TOWER: DOWNLOAD HERE: Bungie.net : Community : Forum Topic Listing : Forum Reply Listing WEAPONS DATA: Battle Rifle x4 Carbine x4 Mauler x1 Overshield x1 Plasma/Frag x 10 (each) I hope you all enjoy this second version of my map, please comment and feel free to say anything( except for flaming, ceiling cat will eat you if you do!) Please send any bug reports to: xxragnarok04xx@hotmail.com
nice layout, nice interlocking, and nice gameplay. OMG wtf who am i kidding? it is awesome!!!! The interlocking is just PERFECT and the funness (is that a word?) of this map is awesome. 5/5 Nice bell tower thing btw
this is a really nice map it looks like an MLG type map and i dont like MLG but i like the the map nether the less 5/5
This looks nice, a really beautiful center piece. It's nice and I see you did some interlocking, good job. It's far too open around the center... Mabye you designed it like that. But it does no seem like it was intended...
Nice. Would be good for MLG, but the only problem is that central expanse that could be filled up with something. An idea for a V2.
Looks very good i really like that bell tower and the interlocking is perfect oh and I don't think it can be used for MLG cause it has over shields and MLG used custom power ups but its still looks very fun
EDIT: The first version of this map I posted was only set up for Slayer games ( and on oddball players spawned outside the map anyways, I fixed it to work for every gametype, (well I think Infection still might goof up some just tell me if it does) and heres the link! Enjoy! (and sorry for any inconveniance) Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
dude awsome map i usally don't expect trainees to do so good but i shouldn't do that cause youm might be good at forging and join this site new so... you know also the map is reallly cool theres like 1 interlocking mistake but its very hard to spot so don't worry about it gl with your future maps aswell.
Nice map dude, I'm liking what you've done in the middle it looks like it will be a sweet map for TeamSwat or MLG . . There is good cover and you haven't over packed it too much which i like=] Good job 5/5
Best map I have ever seen made by someone with less than 500 posts. I love the center structure, and the rest looks really good too. That clean wall really makes a difference. The only thing that doesn't look very dead on is that corner wall standing up in the third pic, but if that bothers me enough, i could always straighten it myself. 5/5 and plus rep. Edit: I even like the description for it.
wow great job the tower looks very good all your interlocking is perfect i think that mlg would def consider it 5/5
Firstly, i saw something that i rarely see - smart pictures. You used overviews wide-angle shots, allowing me to take in the whole map and form a 3-D picture of it in my mind. Thank you, someone lets me see their map. When i saw the first picture, the aesthetics hit me like a speeding warthog, except it wasnt painful. Unlike the pun, that is. That little tower setup was very cool, and the mancannons shooting from it looked awesome. But on to what i saw: Aside from the perfect interlocking, and amazing geometry of the central structure, and how perfectly aligned and centered everything was, i immediately spotted a problem - lack of cover and lack of vertical geometry. You need more height. All the geometry aside, its great, except its all one level, except the middle. Look at MLG hype. I know you want this to be an MLG style map, i can just tell from the way you made it. MLG hype has multiple levels, different elevations, ramps, all kinds of different terrain that makes the combat more varied. With it all on one level, its going to direct ungodly amounts of fire at the central platform and make the combat far too boring. Its just not the way competitive maps get their appeal. My advice - Make some towers or elevations on the side of the map (Think onslaught or MLG Hype), make multiple different elevations, and make the terrain more varied. Higher ground will direct less fire at the central platform and make your central tower act as more of a piece of cover rather than a target.
i like the circle shape and the lifted house with sheilddoors so you can see yur enemy thats on the other side some sugestions are to replace the boxes going up to the middle with bridges so you can get to the other side from walking under cause there is only 2 ways to get up. then use the boxes and make some better structures on the side.
so far this is the most and every post is good about the map and ive never seen someone with a low rank get that before exceptionly good job on that even though ive already gratzed you on the map
wow thanks guys, I know it has a few slight errors, but I hevent got this good rating yet on any map so far lol. I know I'n new to this site but forge has been in my blood since I heard about before halo 3 came out. I have a new Idea for a map and I plan to start work on it within the hour.