Bloodloss (Castle V4)

Discussion in 'Halo 3 Casual Maps' started by mox rocker, Aug 2, 2008.

  1. mox rocker

    mox rocker Ancient
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    BloodLoss
    aka Castle V4
    Created By mox rocker

    [​IMG]

    The New Changes
    -More interlocking with objects and more neatly forged
    -New way to get in climb the side path
    -Works with more then just medieval bomb
    -Different shape on the inside which is easy to move through
    -Another tower to the castle with the new side
    -New Attackers base with more cover and a mongoose
    -Loss of a door (replaced by side wall climb)
    -Wraith is not facing the castle it has to be moved in order to shoot at wall and has more cover
    -Equipment room and armory together

    Balance and Equality
    -New Attackers base allows more cover for attackers prevents spawn killing
    -Attackers have more snipers to balance ratio of attacker snipers to defender snipers and spartan lasers
    -Wraith can still be killed from the spartan laser towers but if you are below them (on the ground) you can not shoot the wraith unless it has moved forward to shoot at the front door
    -People climbing up the side can easily be shot down by a sniper but it is easy to get in from that way so be sure to guard.
    Stuff still included from last version in case you missed it
    -Bubble shield can still block wraith attacks
    -Spartan lasers still can be picked off with snipers
    -Bomb carrier (for medieval bomb) still help team mates by telling them where enemies are with the radar
    -Multiple ways to get up into the castle so no one can block completely and teamwork is a most to guard the best possible

    Ways to get in
    Front- Can be blasted down with wraith or shot down with brute shot
    Side Door- Shot down with brute shot or used grenades to break down
    Side Climb-Easiest way to get in but easiest way to get shot down
    Back Door- Grenade jump over run over with mongoose brute shot and others for you to find
    Help From Teammate- have a teammate throw a gravity lift up once they get in to send you up to the bomb(or whatever objective game you are playing), stand on there head to jump in. etc etc...

    Use Creativity
    This may be a new version of castle but still creativity is key to surprise and completing the objectives (like the deployable cover jump seen in castle V3 thread)

    New Pictures of Inside of castle
    Side View from castle (seen above)
    [​IMG]
    New climb way to get into castle
    [​IMG]
    Attackers base
    [​IMG]
    Attackers Respawn / Armory
    [​IMG]
    Wraith moving path
    [​IMG]
    Bottom of Castle
    [​IMG]
    [​IMG]
    Middle part of castle
    [​IMG]
    [​IMG]
    Top of Castle
    [​IMG]
    More Room for deployable cover Jump
    [​IMG]

    Game types to be played on castle
    Medieval Bomb (The Classic)-
    Bomb placed is to be placed at top of castle. Bomb carrier has radar but is a little bit slower so use that to your advantage
    Zombie Castle- The infection version zombies are faster then humans and have shields and can use vehicles and can use weapons, sounds unfair but humans out number them so if they use teamwork then they can block of every entrance and hold there ground if they don't work together then they will quickly fall
    Castle Seizure- Attackers try to capture key parts of the castle while defenders hold them off until time runs out
    New King- Protect the vip until he reaches the top and wins the game. vip has a radar and runs a little bit slower but has no way point work together to bring him up to the top of the castle
    Castle Flag- One Flag take the flag from the top of the castle and bring it back to the attackers base flag its respawn on touch so keep your team together if on offense

    More Action Shots
    Battle at the top
    [​IMG]
    The Winner
    [​IMG]
    Climb the side watch for sniper
    [​IMG]
    Block that wraith shot!
    [​IMG]

    Download Bloodloss (Castle V4)
    Medieval Bomb
    Castle Zombies
    New King
    Castle Seizure
    Castle Flag

    Also if you have any comments or suggestions please let me know
     
  2. Iron Matzah

    Iron Matzah Ancient
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    Looks nice. Nicely forged. Lots of game modes. 4/5
     
  3. mox rocker

    mox rocker Ancient
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    thanks for the 4/5 i tried to listen to what everyone was saying for castle v3 about interlocking so i added more to it

    *IF I SEE ANYTHING SHORTER THEN THIS POST, I WILL BE INFRACTING YOU*
    mox rocker is lucky, and so everyone knows, I did infract the post above.
    <3 Tex
     
    #3 mox rocker, Aug 2, 2008
    Last edited by a moderator: Aug 2, 2008
  4. smoke n you

    smoke n you Ancient
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    nice castle i mean u really did well with more interlocking and gamemodes. 4/5 from me too
     
  5. N1SS3 200

    N1SS3 200 Ancient
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    yeah realy nice map and i realy like that wraith, so i'm gonna dl this and play with some friends, 4.5/5! keep up the good work!
     
  6. Bloumbas

    Bloumbas Ancient
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    yah, this looks pretty good, runs pretty smoothe, i see one pic, before the first action pic i think, where there is cracks between the walls, so you could fix that, map looks good. i like that theres a ton of gametypes. 4/5
     
  7. mox rocker

    mox rocker Ancient
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    ok thanks for all the positive feedback im gunna proboly try to fix those little cracks in the wall and thanks for no one flaming
     
  8. xbrokenxangelx

    xbrokenxangelx Ancient
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    this seems to power weapon relient, all i see in action shots are power weapons, and this would be a wonderful br map
     
  9. mox rocker

    mox rocker Ancient
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    its made to be played with swords and the power weapons give a better advantage but il make a br only gametype if you want that would work when my 360 gets fixed but for now all you would have to do is put starting weapon on br and weapons on the map as none or whatever you wanted it to be
     
  10. TheMisterHat

    TheMisterHat Guest

    nice castle looks fun to just play on
     
  11. TheRevXa7xX

    TheRevXa7xX Ancient
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    I don't really see anything wrong with the map by the look of the pics, there's nice interlocking and very clean so I'll give a 5/5.
     
  12. xkevlarpro

    xkevlarpro Ancient
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    I wasn't gonna download this when I saw the first pic. But then I accidentally scrolled down and saw the inside. This is definitely a download.
     
  13. Black Magic105

    Black Magic105 Ancient
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    I like the map, interlocked,There are floors of the map. I think that it plays well with infection your game type NICE JOB!!!!!!
     
  14. BattyMan

    BattyMan Ancient
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    The little hidden entrance at the back of the castle really caught my eye, I love the little steps just barely sticking out, definitely my favorite part of the map.

    The castle itself is good too. The first floor has lots of walls acting as cover, but not so much that I felt cramped. The second floor is perfectly smooth, great job on that.

    A few things to consider if you make a fifth version of this map:

    -At the very top of the castle, on the outer rim, you could change the single boxes to open single boxes. That way the player can walk around the top of the castle without the boxes blocking his path (and the player can move inside the box when he needs cover).

    -Maybe add a second path from the first floor up to the second floor. The way you have the map set up now, it wouldn't be hard to camp that staircase and keep attackers stuck on the bottom floor. Also, the staircase is right next to those hidden steps. One defender can sit in that area and watch both access points with his radar.

    -Having an actual path to the very top of the map, and not just deployable grav lifts, would probably be preferable.

    -Using the budget glitch would allow you to put more cover outside of the castle.

    And please don't assume that I think the map is bad because I had so many suggestions to make. I do think the map is good, I wouldn't have posted anything if I didn't see potential in it.
     

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