Hey im new to forgehub and wanted to see if i had what it takes to be a forger heres my first map im open to any criticism. Download map Here Download Infection Variant Here Weapons, Equipment and Vehicles 1x Rocket no spare clips 2x Brute spikers two spare clips 1x Flamethrower 1x Sniper rifle one spare clip 1x Assault rifle two spare clips 1x Shotgun two spare clips 1x Battle rifle two spare clips 3x Machine gun turrets 1x Regenerator 1x Bubble shield 1x Deployable cover 2x Flame grenades 4x Frag grenades 8x Plasma grenades 1x Gauss warthog This is the area where the alpha zombie starts out This is the smoke stack building The entrance to the air duct that leads to the garage The upper part of the air duct One of the holes that drop into the garage Inside view of the garage theres weopons on the other side of the gauss An outside view of the garage
looks decent. at first i was like "hmm another armory map," but then i realized with the last pic that the zombies could be sneaky, but should have poor invis. good job though
The pics are fine and i like a good post YEAH for you the map seems a little plain but a good forge never the less
sorry didnt want to put too many pics the garage only has three guns and the alpha zombie has enough shield to easily break in ya there is an open area in the middle but i couldnt decide what to put there and still keep the map in balance
The map seems way too open for this to be good. I understand how well it could be using a interlocked platform like that, but if you look at Vents and Darklord Manor it does it pretty well without any openings. Why does the entrance for the Air Vents seem way to small anyways?
The map is a little plain and simplistic, however it looks like it could be fun. It looks like the Humans could escape the map though in the fence box area with a well placed grenade jump. Otherwise, nice first post and Welcome to Forgehub!
I can see how it doesnt look fun because of the openess but give it a try and humans fit easily through the air vents ya i was thinking about a v2 where did u want me to put barriers and walls if u get out through a grenade jump record it and send me the link and i'll fix it but im pretty sure i got all the exits and thanks for noticing in advance
this looks good for a first map and when u become a more experienced forger make a v2 with some forging 101 techniques like interlocks and some timed map events, but other than that it looks good and welcome to forgehub
Nice job but I'd suggest adding more features to the map, not just empty space. I think this has the potential to be a top notch map if you add more for the player to do - people would get bored of running across all that open ground just to get killed time and time again with the current setup. Good Job, 4/5