All I can say is... countdown until Blaze gets premium? lol congrats Blaze, as soon as I saw the unreleased pics, I knew it would get you a feature (even though I thought curbstomp would get it first)
incredibly nice also reason im posting is cause i was wondering if this had anything to do with cod4 since martydom is a perk on it
Sweet. I love it, i love it, i love it! great work blaze! it looks awesome and i cant wait to play it. i can see why it was on the front page. AWESOME! (check out my new map! look for famine in the forums)
Congrats on the feature! And this map deserves it- fantastic structures and flawless merging are among the multiple high points.
This is such a good map , i like how you can jump up on one of the towers but still not escape .. i think it would be ace to see a remake , a bigger map maybe .. would be cool if you could get inside the pipes. If you need help making one il help you .. unless your already making one and dont need help .. see my maps to see my skills.
The Review Hub Map Name: Martyrdom Author: BlazeisGod Reviewed By:DRiSCOLL. Enjoyment: 8/10 This is a great map, its very enjoyable and because its very different from most maps you don't feel as if you are in foundry, The game type we had most fun with was CTF, You have to be very tactical and jumping on top of the pipes can't create a very good defence. Balance: 8/10 The weapons are placed nicely and the bases are close to symmetrical. There's a lot of cover for both sides everything seemed evan, There didn't seem to be any problems so it'll be great for competitive and/or any other type of game play. good job, Durability: 7/10 The map is small meaning that at one point or another your going to bump into a spawning player, this isn't has big as a problem as it sounds because its not all the time. Wasted grenades like said in description is very hard to pull off without trying to. Aesthetics: 8/10 The map is very detailed and the geomerging/interlocking are done beautifully, all the structures e.g the pipes are a nice touch and the fusion coils are placed very well that could change the game. The door looks nice and you would expect to walk through them but I couldn't, I have tried many times and then began to think that you weren't supposed to but after going in forge and deleting the box i see there is a teleporter but it leads you to your death maybe its just for show. Originality: 9/10 Blaze has introduced a new cool feature, people call them pipes and the map revolves around it, Its a simple yet a brilliant idea which creates the map an original style of game play, The layout adds points because unlike all the other maps it only takes up the back of foundry which adds atmosphere like not before Overall score : 8.5/10 The overall flow of the map is great, like i said its been made very well and blaze has took his time on this and its really paid off. This would have been a 9 but i had to deduct points because of the spawning, Its mostly because of the size but i love how you spawn in the indent in foundry when they have your flag. good job Blaze keep it up!.
It looks like great interlocking, but I'm questioning the game play... Please look at my map! Click here!
this map was awesome loved it to death. FEAL THE RYTHM, FEAL THE RIDE, GIVE IT UP, ITS BOBSLED TIME!!!