cant seem to figure this out

Discussion in 'Halo and Forge Discussion' started by shadow0324, Dec 9, 2007.

  1. shadow0324

    shadow0324 Ancient
    Senior Member

    Messages:
    53
    Likes Received:
    1
    so im in the testing phase of a new map I'm creating and basically one side has vehicles while the other side is left with anti-vehicle weapons. (its on sandtrap) and I changed the setting for the defending team to be unable to use vehicles yet they are still able to do so. i also changed it to passenger only (seeing how it would have the same effect) but again the defending team is still able to use them. any help?
     
  2. Fbu

    Fbu Ancient
    Senior Member

    Messages:
    2,333
    Likes Received:
    0
    Do you save it every time? That sounds weird..
     
  3. shadow0324

    shadow0324 Ancient
    Senior Member

    Messages:
    53
    Likes Received:
    1
    yup i save it every time. the other weird part that im noticing is that as the defender and driving (even though the settings should be stopping me from doing so) is that as soon as i enter the territory im kicked off
     
  4. Fbu

    Fbu Ancient
    Senior Member

    Messages:
    2,333
    Likes Received:
    0
    Maybe you could make the game type zombies, then set zombies with anti vech, and humans with vech. Set everyone with 1 life so zombies don't respawn and then set 50% zombies to start with. Zombies could be blue and humans red. That could work if that is where your trying to go with the idea.


    *EDIT* Oh it's territories? I think your setting it so the people in a territory can't enter vehicles and not the whole team.
     
  5. Hopdaddy

    Hopdaddy Ancient
    Senior Member

    Messages:
    13
    Likes Received:
    1
    Yeah, thats what it is. Back out into the first menu you get when you hit X, and go to general settings... I think anyways....
     
  6. shadow0324

    shadow0324 Ancient
    Senior Member

    Messages:
    53
    Likes Received:
    1
    so in general settings if i change the base player settings to vehicle use to none and under the territory setting i change the attacking team to full use no one can use the vehicles (which defeats the purpose.

    if the setting is meant for ONLY inside the territory that is the worst implementation of settings.
    But i think thats what it is
     
  7. shadow0324

    shadow0324 Ancient
    Senior Member

    Messages:
    53
    Likes Received:
    1
    yup thats it. there is no way to disable the use of vehicles for either an attacking team or a defending team (unless instead of 1 territory i make 2. 1 being the normal one and the 2nd being a huge area surrounding as much as i can of the spawn area of the defending team. i think thats what im going to do) i was thinking of doing custom power-ups (and having it disable the use of vehicles) but you can only place 4 of them and the game is designed for 6v6.

    thanks for the help though. weird that you cant have a trait like disabling vehicle use for a whole team when its attacking/defending game
     

Share This Page