Object Placement Like Lugormod (Jedi Academy)

Discussion in 'Off Topic' started by Insane54, Dec 6, 2007.

  1. Insane54

    Insane54 Ancient
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    While i kinda doubt anyone anyone other than me played ths game, ill try to explain why i bring this up. Jedi Academy was a terible game. theres no other way to put it. guns sucked, single player sucked, even lightsabers sucked...but then came Lugormod. Somehow Lugor (the creator, i helped test out everything :) ) managed to make a mod that let u use the objects from the game. you could place...everything practically. This also included things like trigger_multiple, trigger_hurt, even retexture objects. to have this in Halo 3 is obviously impossible, but imagine how amazing it would be with it. Ill try to give u guys an example, but theres no real way to truly understand it without having tried it

    /place trigger_multiple 0 origin,(X) (Y) (Z) (Angle),maxs,(X) (Y) (Z),mins,(X)(Y)(Z), spawnflags,4,target,helloooo
    /place target_print * targetname, helloooo,spawnflags,2,message,LOL U JUST RAN OVER A MESSAGE THINGY

    and so if you ran over this invisible area, you would see LOL U JUST RAN OVER A MESSAGE THINGY on your screen. We made 'credits', we made 'shops', 'quests', everything you can imagine probobly...now your probobly jealous or something so ill shut up :p

    so yea how sweet would that system be in halo
     
  2. TheYavimayan

    TheYavimayan Ancient
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    You are not alone my friend
    I deploy jetpack :)
    Anyway that would be awesome, I agree
     
  3. Insane54

    Insane54 Ancient
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    hey u played too? maybe u remember Clan MOO? i was leader for a few years...we had like over 100 members at some times...or AoC, i was Co Leader until it fell apart under its 200 members :p
     
  4. gman347

    gman347 Ancient
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    sounds like a cool idea for h3
     
  5. Lone Deity

    Lone Deity Ancient
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    The thread is very confusing, yet makes sense. But placing anything on the map would be cool.
     
  6. Insane54

    Insane54 Ancient
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    i know its hard to explain...but basically ANY object the developers used to make the game, you could use. for example, areas that triggered stuff (cutscenes, music, targetted a NPC spawn, anything), or a button that you had to press useon, and then it did something, or any FX effect from the game...and then placing them on multiplayer maps anywhere you want, based on a grid
     
  7. Lone Deity

    Lone Deity Ancient
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    I see now. I would place some text around Sandtrap that says "Stop driving dem' darn vehicles" with emphasis on the H
     
  8. Insane54

    Insane54 Ancient
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    that wud b very basic, but yea

    i remember 1 of the last things i made was a hot tub, complete with effects and a twii'lek, it also healed you while inside :D
     
  9. gman347

    gman347 Ancient
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    lol thats funny
     
  10. xXmooregamesXx

    xXmooregamesXx Ancient
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    Sounds cool... I would fill a like 300 map with cutscenes using a "halo 300"
     
  11. Insane54

    Insane54 Ancient
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    cutscenes were pretty tough, JKA had a pretty limited animation selection...but yea u could theoretically
     
  12. Kapura

    Kapura Ancient
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    Yeah, that would be sweet. Easier to place objcts, at the very least.
     
  13. Insane54

    Insane54 Ancient
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    not really. you had to get exact 'origins' if you wanted a thing placed decently well (think of a map on a huge XYZ grid...)

    however, u could get really complex and nice stuff in there that u cant even get close to in Halo
     
  14. bornslayer05

    bornslayer05 Ancient
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    that sounds pretty sweet. But oh well i guess i will have to just stick to my premaking of my halo maps on Maya and then doing them on halo for real.
     

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