This is one of my very first jumping maps.......... REMADDEEE. This map consist of many tactical,easy,hard,fun,and absolute lucky jumps and obstacles. To finish this lengthly journey you will have to use patience and pure luck. The Gametype used in this map is called Far From Home, and it is used in most of my maps. This gametype was not produced by me though. It was created by darkest warrior so i give him thx. In the gametype you will have a plasma pistol with infinite ammo, but you cause no damage. Everything else is normal. Hope You Have FUNNNNNNNNN. Alsoo I thank Ak Gumby 907 for the help of making this remake Download The Elminator2 Here Download Far From Home Here Here are some pictures...................................................................... The first half of the Map The Last half of the Map The Man Canon Boxxxxxxxxxx The Krazzy Tower The last stepping stones of the Elminator2
Great job, you got a good description and you got some good screens of the map. It was fun testing this out and fixing it up. This is a good jumping map. 5/5
looks very cool and hard i like the man cannon boxxxxxxxxxxxx it looks really hard to do that part i might DL it later not enought space on halo
Uhhh does the man cannon box send you on a platform, or something with a wall behind it? Cannon mans dont always do the same exact shot, so it would be very easy to lose. Otherwise, 4.5/5.
nice jumping map! haven't seen a good one in a while. i love the last part where it is floating and you have to jump into the teleporter. good job making it no sloppy, except for the crazy tower. make the boxes straighter.
ha i like it, looks challenging, though i know ther man cannon box will piss me of, just like the freakin man cannon room with the gauddam soccer balls in Miles. i like it, hope you get a lot of downloads.
i downloaded this map yesterday and still have not beaten it lol....its rly challenging and recommend others to try. 5/5
Nicely done. This is pure challenge, but fair because it's built right. I have no patience for these things but I appreciate the precision you've shown. Why not make a VIP gametype with points for getting to checkpoints? Overall... good show.