Omicron

Discussion in 'Halo 3 Competitive Maps' started by Ellipsis NZ, Aug 1, 2008.

  1. Ellipsis NZ

    Ellipsis NZ Ancient
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    Name: Omicron
    Size: Small; 2-4 Players
    Symetry: Symetrical
    Gametypes Supported: FFA Slayer, Team Slayer (Doubles), KotH, OddBall
    Forgers: Ellipsis NZ, Entropy NZ
    Time to make make Map: 14 hours

    Frequent Interlocking was used, but no Geo-Merging, as we Didn't see a need for it in this perticular map.

    While the map is small, it provides a great arena for high octane BR battles and a great oppotunity to get some no scoping pratice in, with a sniper rifle as the key power weapon in the map.

    Weapon/Clips/Respawn/#

    Battle Rifle/2/30/6
    SMG/1/60/2
    Plasma Rifle/*/60/2
    Plasma Pistol/*/120/1
    Mauler/0/120/1
    Sniper Rifle/0/120/1

    All Grenades are on 30 sec respawns.

    Pictures:

    [​IMG] Overview of the Map
    [​IMG]Sniper Spawn (Top Midle)
    [​IMG]Overview 2
    [​IMG]Red Side
    [​IMG]Blue Side

    This is our first map post on ForgeHub, and we love the work that we've seen done here, as well as the feedback that is posted on the maps.

    Please take the time to download and enjoy.
     
  2. IVIercinator

    IVIercinator Ancient
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    It seems a little open to me but otherwise great job. But the design is'nt very original. 3.5/5 keep forging.
     
  3. EagerToWait

    EagerToWait Ancient
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    Yep Nice...Err 4/5 STARS!! lol The Sturcture in the middle is nice. And you've put the Snipe there which is the best gun ( that or BR ) Its Symetrical...so that shows skill well done...
     
  4. Y35 <3

    Y35 <3 Ancient
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    Reminds me of alot of other maps, center base with the side bases.
    Nothing new here, just shows us a bit of your forging skills with the interlocking and what not, congrats on finishing the map, but i suggest a more unique idea next time, thats all
     
  5. furious charlie

    furious charlie Ancient
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    looks kinda like one of the mlg maps. I dont think theres enough 'detail' to it, just some boxes in a square with a bit in the middle.

    BUT, it is nicely put together with the lifts and all
     
  6. QKT

    QKT Ancient
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    with the huge amount of grav lifts etc you might want to test to see if the map is outable and adjust it
     
  7. Hazza

    Hazza Ancient
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    This map reminds me of some MLG mpas I have seen. Just add a little more cover and you're there! I think that the man cannon is a little too powerful for a boost but that can be easily changed. I like that you have not put in to many power weapons and for the weapons that you have used, the layout and respawn times looks fine.
     
  8. Balladofme

    Balladofme Ancient
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    it looks like its kinda possible to grenade jump out, on the double boxes no?
     
  9. Metallic Snake

    Metallic Snake Ancient
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    i think your gonna need to make those walls higher.
     
  10. Silent oo death

    Silent oo death Ancient
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    first thing first. "no Geo-Merging, as we Didn't see a need for it in this perticular map?" YOU MUST HAVE GEO-MERGING HERE'S YOUR RATING -12238721849/5. Geo-merging not needed; hah.
     
  11. COMMANDERMATT1

    COMMANDERMATT1 Ancient
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    From what i can see it looks pretty fun and it's great that there is interlocking. And also i see know major flaws that my take away from gameplay except the fact that all you have to do is grenade jump out or "buddy jump" out. Which then the game can get pretty boring. (yes i see that it has already be posted just stating it again)
     
  12. FreshCherry

    FreshCherry Ancient
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    this map is a very good map! the interlocking is great and the gameplay is also very good! i would suggest getting rid of the middle sniper and put in like a mauler
     
  13. ZANDER1994

    ZANDER1994 Ancient
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    Well, this would definitely deserve a 4/5 if you had built the outer wall higher. You could grenade jump out if you wanted to (which i know people will) and you seem to have enough objects to fix it. 3/5.
     
  14. Bloumbas

    Bloumbas Ancient
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    looks pretty good with decent interlocking, great first post. MLG maps dont usually contain mancannons though haha, also; how do you get to the sniper in the middle platform?
     
  15. azn_dude1

    azn_dude1 Ancient
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    The bottom areas look a little too open, maybe try adding some cover?
     
  16. Entropy NZ

    Entropy NZ Ancient
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    Hey, I'm Entropy, one of the designers. We just finished the V1.1 map, with more cover, double hight walls and a few other minor tweaks. Brute-Shot has replaced Mauler, as the map lacks the enclosed spaces for the mauler to see it's full potential. Thanks for the feedback, everything that's been said has been taken into account and fixed, and the map is a lot better for it.

    Like i said, a few other changes, and I'll get the new map posted up ASAP.
     
  17. Camoflaug

    Camoflaug Ancient
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    this looks good but raise the walls cause ytou can grenade jump over them i like it tho.
     
  18. DanNewlands

    DanNewlands Ancient
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    Nice map man, symmetrical in all ways=] The structure in the middle isnt too pleasing to the eye but in game play its quite swanky . . I give 4/5 =]
     
  19. SYkOP4Th

    SYkOP4Th Ancient
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    Its a good map the only thing is theres nothing really new here it looks like alot of other maps but still it looks good. Maybe next time try something different.
     
  20. sgt.pepper

    sgt.pepper Ancient
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    thats pretty cool but i agree not enough cover and not orginal design other than that its a pretty decent map, maybe some vehicles
     

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