Conquest is my new halo forge map and took approximately 16 hours to produce. The map is designed for One Flag and Slayer game types only. The 1st team (defenders) spawn in a small castle/courtyard complex with the flag spawn in the middle of the courtyard with 1 rocket launcher but some lucky defenders will spawn in one of the five sniper boxes situated around the map, the boxes are easily one of the most important things in the map because firstly some boxes are in penetrable which allows weaker players a chance and more skilled players a chance to shine but which team controls the most boxes easily has control of the game. Anyway the attackers spawn in a tunnel with an operable gate to open all you do is pick up the grav lift and throw it into the corner of the gate door. Once out players have to options either take the direct route to the flag but this makes you a sitting duck for enemy snipers or take a much safer route up a elevator to the only sniper spot for the attackers. Once the flag is yours team up with a team member to grab a grav lift open the gat and start the next round. Weapons: Defenders: 5x Sniper Rifles 2x Battle Rifles 1x Rocket launcher 2x Plasma Grenades Attackers: 2x Battle Rifle 4x Assault Rifle 1x Sniper Rifle 1x Shotgun 8x Plasma Grenade 4x Frag Grenade Blue team about to win the round in the tunnel. The Operable Gate in use. The courtyard where the majority of the defenders spawn. The Sniper box at the top of the courtyard wall. The elevator complex with the tunnel exit at the bottom of the picture. Thanks for reading this and please either leave a comment or preferably download it by clicking below. Download Conquest Also if you have any suggestions i could do to improve the map please tell me.
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wow blue devil took the advice out of my map. other than that, i cant say much because i cant actually see the map, but the description and weapons look good. ill come back and think about downloading once you have pics
not very interesting enough for me. Pass. I will recommend more interesting structures for a better play environment.
Looks good, though I personally thing the center is a little open-looking. The "operable gate" sounds good though. Five sniper rifles sounds a little overboard, though, even for defenders.
it seems really open in some parts of the map and i dont like how you just stuck a bunch of weapons against a wall. i dont really like this map 3/5