Conquest

Discussion in 'Halo 3 Competitive Maps' started by Trojanlemur, Aug 2, 2008.

  1. Trojanlemur

    Trojanlemur Ancient
    Senior Member

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    Conquest is my new halo forge map and took approximately 16 hours to produce. The map is designed for One Flag and Slayer game types only. The 1st team (defenders) spawn in a small castle/courtyard complex with the flag spawn in the middle of the courtyard with 1 rocket launcher but some lucky defenders will spawn in one of the five sniper boxes situated around the map, the boxes are easily one of the most important things in the map because firstly some boxes are in penetrable which allows weaker players a chance and more skilled players a chance to shine but which team controls the most boxes easily has control of the game. Anyway the attackers spawn in a tunnel with an operable gate to open all you do is pick up the grav lift and throw it into the corner of the gate door. Once out players have to options either take the direct route to the flag but this makes you a sitting duck for enemy snipers or take a much safer route up a elevator to the only sniper spot for the attackers. Once the flag is yours team up with a team member to grab a grav lift open the gat and start the next round.

    Weapons:

    Defenders:
    5x Sniper Rifles
    2x Battle Rifles
    1x Rocket launcher
    2x Plasma Grenades

    Attackers:
    2x Battle Rifle
    4x Assault Rifle
    1x Sniper Rifle
    1x Shotgun
    8x Plasma Grenade
    4x Frag Grenade


    [​IMG]

    Blue team about to win the round in the tunnel.


    [​IMG]

    The Operable Gate in use.

    [​IMG]


    The courtyard where the majority of the defenders spawn.

    [​IMG]

    The Sniper box at the top of the courtyard wall.

    [​IMG]

    The elevator complex with the tunnel exit at the bottom of the picture.


    Thanks for reading this and please either leave a comment or
    preferably download it by clicking below.

    Download Conquest

    Also if you have any suggestions i could do to improve the map please tell me.
     
    #1 Trojanlemur, Aug 2, 2008
    Last edited: Aug 2, 2008
  2. IVIercinator

    IVIercinator Ancient
    Senior Member

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    Not up to forge hub standards. Plz read the posting reccomendations and rules before posting.
     
  3. GD27 BlueDevil

    GD27 BlueDevil Ancient
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    Welcome to forgehub! Your post isn't up to standards you need to embed pics. Heres how:

    Take a screenshot of your map. It will automatically load to Bungie.net. Save the pic on Bungie to your computer make sure you save the bigger images. (double clicking the little pics). Upload them to your photobucket album (must be a member but its free!) Copy the direct link under the pic (can't miss it) and paste it into the box that says imbed pics where you type your post by clicking the embed pics button. Your pics should be embeded!

    You have 24 hours to fix this post or it will be locked.
     
  4. N1SS3 200

    N1SS3 200 Ancient
    Senior Member

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    and you also forgot to put in an download link.
     
  5. xbrokenxangelx

    xbrokenxangelx Ancient
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    wow blue devil took the advice out of my map.
    other than that, i cant say much because i cant actually see the map, but the description and weapons look good.
    ill come back and think about downloading once you have pics
     
  6. CommanderA17

    CommanderA17 Ancient
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    not very interesting enough for me. Pass. I will recommend more interesting structures for a better play environment.
     
  7. Ace Of Light

    Ace Of Light Ancient
    Senior Member

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    Looks good, though I personally thing the center is a little open-looking. The "operable gate" sounds good though. Five sniper rifles sounds a little overboard, though, even for defenders.
     
  8. Saint Prodigy

    Saint Prodigy Ancient
    Senior Member

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    it seems really open in some parts of the map and i dont like how you just stuck a bunch of weapons against a wall. i dont really like this map 3/5
     

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