Red House

Discussion in 'Halo 3 Competitive Maps' started by Techne, Aug 1, 2008.

  1. Techne

    Techne Ancient
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    Map Title: Red House
    "Made for team objective gametypes. 4-12 players."

    Download Map

    Description:
    Red House is a objective based map. It's two buildings, opposing each other, are used to defend your objective from your enemies. Both buildings are two stories tall with accessible roofs. On the roof's you'll find turret, needler, and plasma pistol. The roof is also a key place to snipe your enemies down from. Each house, are mirror images of one another. The weapon layouts are exactly the same.

    The two buildings are connected two different ways; A bridge going threw the center with the only shotgun spawn sitting in the middle, or in the back of the buildings there are teleporters that take you to the other teams base. Either way, you are going to have to be sneaky and precise.

    Weapons/Equipment List
    Sniper Rifle x2 (180 Respawn, 1 extra clip)
    Shotgun x1 (180 Respawn)
    Battle Rifle x6
    Carbine x2
    Assualt Rifle x2
    SMG x4
    Needler x2
    Bruteshot x2 (60 Respawn)
    Plasma Pistol x2
    Mauler x2
    Machine Gun Turret x2
    --
    Plasma grenade x6
    Regenerator x2
    Grav-Lift x2

    Gametypes
    Team Slayer
    Capture The Flag
    King of The Hill
    & Oddball

    Overview
    [​IMG]

    View 1
    [​IMG]

    Sniper Spawn
    [​IMG]

    Roof top
    [​IMG]

    View 2
    [​IMG]

    Teleporter
    [​IMG]

    Action Shots coming soon!
     
    #1 Techne, Aug 1, 2008
    Last edited: Aug 1, 2008
    Hoff likes this.
  2. Hoff

    Hoff Ancient
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    Nice job on forging a map not on Foundry and on Blackout. We need more of these. Good job on not making a Foundry map. Its good to have variety.

    Now onto the map itself. It looks clean and built well. And reminds me of Boarding Action in a way. With only two ways into each building, it may produce camping. But if built correctly could play great, that's my only worry.

    But, I'll have to download and check it out.
     
  3. pkkh93

    pkkh93 Ancient
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    Just Simply Brilliant!!!! The only issue I have is that I can't see where I am going. I threw grenaded to find out where I was. I know this is Blackout's issue for being in the sky.. So, I give you a 4.5-5

    Thanks,
    GxM Shadow CO
     
  4. Techne

    Techne Ancient
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    Really? I didn't have any problems seeing on my television. Try brightening up the screen, maybe? Thanks anyways, appreciate it.
     
  5. sexy dude

    sexy dude Ancient
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    yeah i can see what he means by you can not see that much but it is a nice map 4/5
     
  6. sexy dude

    sexy dude Ancient
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    don't just put nice in the post make it more constuctive and also maybe give it a rating out of 10 like i would give this a 8/10 it is well made but it is dark so he could add a filter
     
  7. Mallet

    Mallet Ancient
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    Looks cool, I like the concept. Glad somebody is using blackout, that map needs some love it has big potential. People are put off by having to float everything =/

    I'm wondering how much further you could have taken the concept. The map is quite small and blackout has lots of resources. I'd like to see what you could do in a second version, maybe make the buildings larger and more complex and perhaps added more routes. Spice it up a bit because at the moment I imagine this to be a cool map to play two or three times but afterwards may become a little repetitive.
     
  8. many popes

    many popes Ancient
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    Must have taken ages making all that float. The only problem I think is the darkness, I hate dark maps using effects and blackout seems kinda the same. Oh well
     
  9. Techne

    Techne Ancient
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    Why is everyone complaining about the darkness? That's really something that I have no control over. Brighten your tv or something. Honestly it wasn't that bad for me on my tv. Thanks anyways guys.
     

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