Im Forging A Map, Called: How To Do 10 Tricks, and i've gotten 5 or 6 ideas, but i dont know what to do with the rest. Ie: Grenade Jumps, etc. etc. so just wondering if u guys have any ideas.
Well what've you got in terms of tricks so far? It sounds like a really cool map concept, but you've gotta be really precise in your construction to make it worthwhile, and produce four or five different instances where each "trick" would need to be used so the trainee could perfect them (and know when they're needed).
You could place certain items that are later needed in the course in some location that will require some "tricks" to get to them in, for instance, the bigging of the course, or perhaps some were in the middle...
The First One is: A Simple Crouch Jump. Second One is: Where u need to jump @ precise spot so u can grab the teleporter. The Third One, is u have to use a brute shot to do a grenade jump. The Fourth one, is where u have to stick yourself :O or u dont get past it and have to restart The Fifth one, is im trying to make it where u have to bounce a sniper bullet off a double box and hit a fusion coil, which destroys a grav lift to propel the gate. Idk about the other 5, any ideas?