Movin Up

Discussion in 'Halo 3 Competitive Maps' started by Einhorns a man, Jul 29, 2008.

  1. Einhorns a man

    Einhorns a man Ancient
    Senior Member

    Messages:
    53
    Likes Received:
    0
    Made a temporary V2
    had to fix some things
     
  2. SE7ENS1NS4M

    SE7ENS1NS4M Ancient
    Senior Member

    Messages:
    441
    Likes Received:
    0
    this looks great!
    i really haven't seen anything like it before an i'm very excited play
    i would call this a minigame
     
  3. Wu pmouse

    Wu pmouse Ancient
    Senior Member

    Messages:
    132
    Likes Received:
    0
    the map and idea is really great, but alot of people hate territories like most of my friends so im not gunna dl cuz no one would play it with me, but it is very well done
     
  4. Savagesound

    Savagesound Ancient
    Senior Member

    Messages:
    302
    Likes Received:
    0
    Original

    That's so orginal and kewl, I love your idea and it looks great. But the defenders got it to easy. I think anyways. Also what weapons do the attackers get.
     
  5. FishCrackers

    FishCrackers Ancient
    Senior Member

    Messages:
    75
    Likes Received:
    0
    I just played on the non temporary version and I got out of the map right away.
    I played on the gametype provided.
    I got out on the attackers and defenders side.
    I'll check out the temporary v2 and see if I can.

    EDIT : I still got out of the map on both sides in the v2.
    DEFENDER :: When you spawn your facing the attackers side right?
    Well, if you go the right, there is a barrier.
    You crouch jump on that and on the right wall there is a little space you can stand on.
    The fence wall isn't blocking it and you can jump onto it.
    From there you can fall off the map or fall into the area the attackers are in.

    ATTACKER :: If one of the attackers can make it to the end, they can jump over the bridge into one of the several teleporters.
    From there, they can steal some weapons and if they know how to get back they can use those to defend themselves.
    And if you jump on the bridge, you can then jump onto the wall that you've partially blocked off, and fall out of the map.

    EDIT 2 : Maybe you can make those teleporters against the bridge death teleporters. Then the person that tried to cheat the map can have their penalty for trying to cheat the map and then respawn on their own side.
     
    #25 FishCrackers, Jul 29, 2008
    Last edited: Jul 29, 2008
  6. Zeta Arcadee

    Zeta Arcadee Ancient
    Senior Member

    Messages:
    137
    Likes Received:
    2
    Very cool idea. I'd make a bigger wall though. 9/10
     
  7. Einhorns a man

    Einhorns a man Ancient
    Senior Member

    Messages:
    53
    Likes Received:
    0
    I know you can get out of some spots. Im working on a new version right now. I will have it done by the end of today. And to answer some of your questions. Rockets spawn every minute. Attackers have BR's in the field.
     
  8. Vodelhaus

    Vodelhaus Ancient
    Senior Member

    Messages:
    55
    Likes Received:
    2
    If the walls were interlocked a little better and if the rows were more straight this could just about be perfect. Still, this is a sick map. Good stuff.
     
  9. Einhorns a man

    Einhorns a man Ancient
    Senior Member

    Messages:
    53
    Likes Received:
    0
    I finished my V2. i re did all of the walls (overlapped) and added some new things for the attackers.
     
  10. FishCrackers

    FishCrackers Ancient
    Senior Member

    Messages:
    75
    Likes Received:
    0
    Sweet, I'll look at the v2 and get back to you with results.

    EDIT : If your an attacker you can still get into the defenders base by jumping over the bridge.
    However, it is particularly more difficult, not impossible, to get out of the attackers base.
    One the left, jump on the barricade, you should see an opening on the fences.
    Jump towards the opening and jump away from it, still going forward instantly because you won't make it.
    You can sill make it close enough that you can jump again and over the bridge.
    Very hard and I wouldn't recommend trying to do it unless you want to spend the entire round doing it.

    I'm sorry if I'm being a bother, I'm just trying to help you out.
     
    #30 FishCrackers, Jul 30, 2008
    Last edited: Jul 30, 2008

Share This Page