How do you messure distances accuretly in Forge?

Discussion in 'Halo and Forge Discussion' started by Rabid33, Jul 26, 2008.

  1. Rabid33

    Rabid33 Ancient
    Senior Member

    Messages:
    16
    Likes Received:
    1
    I'm always have these ideas for a forge map in my head that i want to make, but I cant. And it always pains me to see people that are able to make maps that are seemingly perfect. Everything is the same distance apart, perfectly symmetrical, How do you do it?

    Is it a special tool, mod or add on? Or is there a nifty trick to do?
     
  2. Jpec07

    Jpec07 Ancient
    Senior Member

    Messages:
    469
    Likes Received:
    0
    Well, most of the "perfect" maps you see are on Foundry, and are usually done using the very handy grid that Bungie was kind enough to put on the floor for us. It takes a great deal of patience to align things exactly the way you want them to be aligned, but it definitely pays off.

    Alternately, you can eyeball it, and if at first you don't succeed, try, try again...
     
  3. KB

    KB Ancient
    Senior Member

    Messages:
    1,661
    Likes Received:
    0
    Its just your level of perception... Some people's minds work better than other when it comes to seeing differences in space and measurements... You just need to be observent
     
  4. SpartanJediMan

    SpartanJediMan Ancient
    Senior Member

    Messages:
    62
    Likes Received:
    0
    It actually helps if you are interlocking two objects at a very specific spot, but not 100% sure where it(your box or whatever you set to not spawn at the begining of a round) will appear, place traffic cones where the edges of tha object are before starting over. Even if you knock them out of the way, the blue light from where they spawn will still be showing

    EDIT: Made my post make more sense
     
    #4 SpartanJediMan, Jul 26, 2008
    Last edited: Jul 26, 2008
  5. TheKeebobBobagawa

    Senior Member

    Messages:
    593
    Likes Received:
    0
    I just eyeball it, but yeah, i don't make symmetric maps.
     
  6. HPssauce

    HPssauce Ancient
    Senior Member

    Messages:
    146
    Likes Received:
    1
    another controller or person helps greatly - especially if its your controller as you can judge according to your liking not someone elses
     
  7. ezekeil20five17

    ezekeil20five17 Ancient
    Senior Member

    Messages:
    620
    Likes Received:
    0
    use a respawn area or a hill marker press x to make it the size/shape you want this will give dead on balls accurate measurements its what i am using on my ut3 remake because its not on foundry.
     
  8. Wakko45

    Wakko45 Ancient
    Senior Member

    Messages:
    1,295
    Likes Received:
    0
    I use the grid on the ground of Foundry and the itty-bitty little lines in the grid squares.
     
  9. Snipers Stealth

    Snipers Stealth Ancient
    Senior Member

    Messages:
    225
    Likes Received:
    0
    There are many different tricks, you just have to find one that works for you. I sometimes use the grid on the floor, or I use a guide such as a wall next to my box, so I know where it was.
     
  10. WheezyMoney

    WheezyMoney Ancient
    Senior Member

    Messages:
    286
    Likes Received:
    1
    i always try an measure things from the wall. so ill usually put a double box up against the wall, and then ill put some thing up against the double box. so that its the same distance from the wall on each side of the map. i used this on my map torrent, which is in my sig
     

Share This Page