Galentian

Discussion in 'Halo 3 Casual Maps' started by Vengeful C, Jul 27, 2008.

  1. Vengeful C

    Vengeful C Ancient
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    This is one of my first infection maps it works its fun(or at least should be) and I hope you enjoy it. Also, Download the gametype used for this map. Galentfection. Also I messed up the title the name of the map is Galentia.

    [​IMG] Humans Spawn

    [​IMG] Overview of Alternate Path.

    [​IMG] Zombies Spawn

    [​IMG] Overview of Wrong Turn

    [​IMG] Overview of entire Map.

    [​IMG] The ONE trial of getting to the armory.

    [​IMG] Another angle of the trial.

    [​IMG] Overview of Armory.

    [​IMG] I figured I would give the people something fun to do. While you were heading to the armory.

    [​IMG]Overview of the beggining.

    [​IMG] Teleporting leading to the Armory if somehow you get out.



    Gametype: Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
    Map: Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
     
    #1 Vengeful C, Jul 27, 2008
    Last edited: Jul 27, 2008
  2. redearth

    redearth Ancient
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    This could be a lot neater. Make a version 2, and interlock.
     
  3. Vengeful C

    Vengeful C Ancient
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    Thats the problem, Whenever I try to interlock I mess the map up.
     
  4. GD27 BlueDevil

    GD27 BlueDevil Ancient
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    Sorry but it doesn't look like you put that much effort and time into this map. It could be a lot neater and improved with interlocking. Sorry but 2.5/5

    EDIT: put a wall where you are going to interlock so you know exactly where the last object was and it will turn out neater.
     
  5. Dr. Chombie

    Dr. Chombie Ancient
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    it doesnt look like you put a lot of effort into the map and it seems way too campy.
     
  6. Vengeful C

    Vengeful C Ancient
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    Rargh I will try to make it as neatly as possible. If one of you could watch over me while im doing it so that I know what I am supposed to be doing exactly with the interlocking?
     
  7. Bretonfish09

    Bretonfish09 Ancient
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    DOA, watch this, it will help u w/ interlocking. I know it helped me.
    http://www.youtube.com/watch?v=ei2bKwtYc9c
     
  8. FreshCherry

    FreshCherry Ancient
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    looks like you just threw stuff down and made it look like a path. im sorry, but this looks sloppy and no interlocking. 2/5 for the idea
     
  9. Hari

    Hari Ancient
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    Interlocking can be difficult. Thats what Forgehub is all about: people who spend their free time executing difficult glitches in forge to make maps and share them. I like the tunnel idea though. It needs to be more complex and more neat.
     
  10. darth ky

    darth ky Ancient
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    Can you show a pic of the inside of the path?
     
  11. sexy dude

    sexy dude Ancient
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    i like this map but an armory is bad for me i would not do that i think it is a good idea
     
  12. sexy dude

    sexy dude Ancient
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    sorry for double posting
     
  13. Elkan Viel

    Elkan Viel Ancient
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    I know you have heard this many times but this does need to be smoother. I don't know if anyone mentioned this to you but you can grenade jump out of the map. Nice concept though.
     
  14. TargetPractice

    TargetPractice Ancient
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    looks a lil sloppy
     
  15. Saint Prodigy

    Saint Prodigy Ancient
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    i dont really like it. it doesnt look much like an infection map. the gameplay on this map i think would be boring so no dl for me.
     
  16. Kittycatwitcowboyhat

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    It looks ok n all but it looks a little cheep for zombies if humans get to the armory. make a v2 and make it even for the zombies and humans. also if you haveing trouble with interlocking, ask someone for help or go to the fourms. I like useing spawn points to mark where the object is at. keep forging.
     
  17. Ali Legend

    Ali Legend Ancient
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    It looks very messy, I definitely advise interlocking, but even if you can't do that- AT LEAST GET THE WALLS STRAIGHT! It looks like it could have potential, but the map's quality doesn't justify it.
     
  18. AgileDan92

    AgileDan92 Ancient
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    Decent, but it needs to be interlocking. 3/5
     
  19. Vengeful C

    Vengeful C Ancient
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    Working on a v2 still having some troubles with interlocking. Going to edit the gametype so that the alpha zombie isn't so slow.
     
  20. Boydeh ..

    Boydeh .. Ancient
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    But everyone on forgehub loves interlocking so keep practising it ..
    And i think you should get some screenshots of actual gameplay ..
    You know like with people in the screens playing the map ..
    Try and make a v2 because it seems like a great idea ..
     

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